CangJie/Assets/Scripts//FireStick.cs

19 lines
316 B
C#
Raw Normal View History

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FireStick : Item
{
// Start is called before the first frame update
override protected void Start()
{
base.Start();
}
// Update is called once per frame
void Update()
{
}
}