34 lines
596 B
C#
34 lines
596 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using DG.Tweening;
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public class UIWord : UnitySingleton<UIWord>
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{
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public GameObject tree;
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public GameObject fire;
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public GameObject stone;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void WoodUI() {
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tree.SetActive(true);
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}
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public void FireUI() {
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fire.SetActive(true);
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}
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public void StoneUI() {
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stone.SetActive(true);
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}
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}
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