using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class TransSense : MonoBehaviour
{
public string nextScene;
// Start is called before the first frame update
void Start()
}
// Update is called once per frame
void Update()
private void OnTriggerEnter2D(Collider2D collision)
FindObjectOfType<PlayerControl>().playerC.Dispose();
SceneManager.LoadSceneAsync(nextScene);