31 lines
705 B
C#
31 lines
705 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Sirenix.OdinInspector;
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/// <summary>
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/// 皇帝类,控制皇帝的行为,继承自可交互物体
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/// </summary>
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public class HuangDi : Interactable
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{
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[SerializeField][EnumPaging]
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private KnotMediator.KnotType neededType = KnotMediator.KnotType.None;
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public override void OnCall()
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{
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if(KnotMediator.Instance.CheckKnotType(neededType))
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{
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Debug.Log("皇帝接受了绳结");
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}
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else
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{
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Debug.Log("皇帝拒绝了绳结");
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}
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}
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public void setNeededType(KnotMediator.KnotType type)
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{
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neededType = type;
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}
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}
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