3.14进度(合并前)

This commit is contained in:
lspdC 2022-03-15 10:37:34 +08:00
parent 2675769e95
commit f3b7fd6631
5 changed files with 282 additions and 28 deletions

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@ -1,18 +1,42 @@
using DG.Tweening;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Tree : MonoBehaviour
public class Tree : Interactable
{
// Start is called before the first frame update
int interactState = 0;
public float rotateDuration=0.5f;
SpriteRenderer m_spr;
public Sprite sprite_Mu;
void Start()
{
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}
// Update is called once per frame
void Update()
{
}
public override void OnCall()
{
switch (interactState) {
case 0:
transform.DORotate(new Vector3(0, 0, -90), rotateDuration);
interactState++;
break;
case 1:
m_spr.sprite = sprite_Mu;
interactState++;
break;
default:
break;
}
}
}

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