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6
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Assets/CGs/cg2.mp4
Normal file
BIN
Assets/CGs/cg2.mp4
Normal file
Binary file not shown.
18
Assets/CGs/cg2.mp4.meta
Normal file
18
Assets/CGs/cg2.mp4.meta
Normal file
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Assets/CGs/新建渲染器纹理.renderTexture
Normal file
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Normal file
@ -0,0 +1,38 @@
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||||
%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!84 &8400000
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||||
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Assets/CGs/新建渲染器纹理.renderTexture.meta
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Normal file
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Assets/InputAssets.meta
Normal file
8
Assets/InputAssets.meta
Normal file
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Assets/InputAssets/PlayerC.cs
Normal file
506
Assets/InputAssets/PlayerC.cs
Normal file
@ -0,0 +1,506 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
|
||||
// version 1.3.0
|
||||
// from Assets/InputAssets/PlayerC.inputactions
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine.InputSystem;
|
||||
using UnityEngine.InputSystem.Utilities;
|
||||
|
||||
public partial class @PlayerC : IInputActionCollection2, IDisposable
|
||||
{
|
||||
public InputActionAsset asset { get; }
|
||||
public @PlayerC()
|
||||
{
|
||||
asset = InputActionAsset.FromJson(@"{
|
||||
""name"": ""PlayerC"",
|
||||
""maps"": [
|
||||
{
|
||||
""name"": ""Normal"",
|
||||
""id"": ""a9509238-4ac2-4968-9104-7e40d5ee5be8"",
|
||||
""actions"": [
|
||||
{
|
||||
""name"": ""Move"",
|
||||
""type"": ""Value"",
|
||||
""id"": ""4850f4e1-f2c9-4d5c-bd75-a8673acfb61a"",
|
||||
""expectedControlType"": ""Axis"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": true
|
||||
},
|
||||
{
|
||||
""name"": ""Atk"",
|
||||
""type"": ""Button"",
|
||||
""id"": ""514296f3-ecfc-4870-85d4-dd364fe8773e"",
|
||||
""expectedControlType"": ""Button"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
},
|
||||
{
|
||||
""name"": ""Jump"",
|
||||
""type"": ""Button"",
|
||||
""id"": ""abed25a0-995f-4034-84f5-d751e6bc0a7f"",
|
||||
""expectedControlType"": ""Button"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
},
|
||||
{
|
||||
""name"": ""Interact"",
|
||||
""type"": ""Button"",
|
||||
""id"": ""b014aa44-5a26-4e36-b7b0-2bf89fc8617c"",
|
||||
""expectedControlType"": ""Button"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
},
|
||||
{
|
||||
""name"": ""LeftChange"",
|
||||
""type"": ""Button"",
|
||||
""id"": ""5e4b2241-fdf3-4717-9892-456eb07bff7d"",
|
||||
""expectedControlType"": ""Button"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
},
|
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{
|
||||
""name"": ""RightChange"",
|
||||
""type"": ""Button"",
|
||||
""id"": ""25825820-ed63-4821-a570-98c0346d0114"",
|
||||
""expectedControlType"": ""Button"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
}
|
||||
],
|
||||
""bindings"": [
|
||||
{
|
||||
""name"": ""Keyboard"",
|
||||
""id"": ""dfa90ca2-5172-40a9-a51c-0302d90846b4"",
|
||||
""path"": ""1DAxis"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Move"",
|
||||
""isComposite"": true,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": ""negative"",
|
||||
""id"": ""034d425f-6336-4c6d-a571-d5bc9a090686"",
|
||||
""path"": ""<Keyboard>/a"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": ""Normal"",
|
||||
""action"": ""Move"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": true
|
||||
},
|
||||
{
|
||||
""name"": ""positive"",
|
||||
""id"": ""d58eeeaf-86a4-4adc-acb8-c647c77cd7b4"",
|
||||
""path"": ""<Keyboard>/d"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": ""Normal"",
|
||||
""action"": ""Move"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": true
|
||||
},
|
||||
{
|
||||
""name"": ""GamePad"",
|
||||
""id"": ""a4b44fd8-a2cb-4a05-ab0d-ac14de8d17b6"",
|
||||
""path"": ""1DAxis"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Move"",
|
||||
""isComposite"": true,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": ""negative"",
|
||||
""id"": ""ca1377ed-502a-4c18-b5da-542b0ab2f78a"",
|
||||
""path"": ""<Gamepad>/leftStick/left"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": ""Normal"",
|
||||
""action"": ""Move"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": true
|
||||
},
|
||||
{
|
||||
""name"": ""positive"",
|
||||
""id"": ""be7d0a09-9192-417e-b737-ea3e160f4156"",
|
||||
""path"": ""<Gamepad>/leftStick/right"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": ""Normal"",
|
||||
""action"": ""Move"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": true
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""74439205-ca18-4731-809e-9db029435012"",
|
||||
""path"": ""<Keyboard>/j"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Atk"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""41256d78-e271-4ffe-a025-708f7f7dd055"",
|
||||
""path"": ""<Gamepad>/buttonNorth"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Atk"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""d26afab9-340e-4c38-905f-576f82ce664c"",
|
||||
""path"": ""<Gamepad>/buttonSouth"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Jump"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""310e0ce7-9635-4c78-bf18-8b46b039dbb4"",
|
||||
""path"": ""<Keyboard>/k"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Jump"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""56e4c8f3-5f31-4e4c-b216-914499d0d7a8"",
|
||||
""path"": ""<Keyboard>/f"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Interact"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""d38f2194-30e2-45a5-a803-89534727cf65"",
|
||||
""path"": ""<Gamepad>/buttonWest"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Interact"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
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|
||||
""name"": """",
|
||||
""id"": ""848dbb1f-2a82-4dc8-9673-c7f69bc2eaa5"",
|
||||
""path"": ""<Keyboard>/q"",
|
||||
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|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""LeftChange"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""d1bc2781-7f70-4170-93c3-c849ff56c3cf"",
|
||||
""path"": ""<Gamepad>/dpad/left"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""LeftChange"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""bdd4c52b-c221-49d3-b467-201ebc18cb71"",
|
||||
""path"": ""<Keyboard>/e"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""RightChange"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""257c9bb8-7e77-4e5c-9caf-97284fb0adbd"",
|
||||
""path"": ""<Gamepad>/dpad/right"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""RightChange"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
""name"": ""Null"",
|
||||
""id"": ""d35487bf-8b39-4ef8-932a-e057537f5cff"",
|
||||
""actions"": [
|
||||
{
|
||||
""name"": ""New action"",
|
||||
""type"": ""Button"",
|
||||
""id"": ""8227df78-160c-4425-939a-fb42da1254ef"",
|
||||
""expectedControlType"": ""Button"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
}
|
||||
],
|
||||
""bindings"": [
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""522de362-9c2e-4df0-8a98-33364cf3737b"",
|
||||
""path"": """",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": ""Normal"",
|
||||
""action"": ""New action"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
""controlSchemes"": [
|
||||
{
|
||||
""name"": ""Normal"",
|
||||
""bindingGroup"": ""Normal"",
|
||||
""devices"": [
|
||||
{
|
||||
""devicePath"": ""<Gamepad>"",
|
||||
""isOptional"": true,
|
||||
""isOR"": false
|
||||
},
|
||||
{
|
||||
""devicePath"": ""<Keyboard>"",
|
||||
""isOptional"": true,
|
||||
""isOR"": false
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}");
|
||||
// Normal
|
||||
m_Normal = asset.FindActionMap("Normal", throwIfNotFound: true);
|
||||
m_Normal_Move = m_Normal.FindAction("Move", throwIfNotFound: true);
|
||||
m_Normal_Atk = m_Normal.FindAction("Atk", throwIfNotFound: true);
|
||||
m_Normal_Jump = m_Normal.FindAction("Jump", throwIfNotFound: true);
|
||||
m_Normal_Interact = m_Normal.FindAction("Interact", throwIfNotFound: true);
|
||||
m_Normal_LeftChange = m_Normal.FindAction("LeftChange", throwIfNotFound: true);
|
||||
m_Normal_RightChange = m_Normal.FindAction("RightChange", throwIfNotFound: true);
|
||||
// Null
|
||||
m_Null = asset.FindActionMap("Null", throwIfNotFound: true);
|
||||
m_Null_Newaction = m_Null.FindAction("New action", throwIfNotFound: true);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
UnityEngine.Object.Destroy(asset);
|
||||
}
|
||||
|
||||
public InputBinding? bindingMask
|
||||
{
|
||||
get => asset.bindingMask;
|
||||
set => asset.bindingMask = value;
|
||||
}
|
||||
|
||||
public ReadOnlyArray<InputDevice>? devices
|
||||
{
|
||||
get => asset.devices;
|
||||
set => asset.devices = value;
|
||||
}
|
||||
|
||||
public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
|
||||
|
||||
public bool Contains(InputAction action)
|
||||
{
|
||||
return asset.Contains(action);
|
||||
}
|
||||
|
||||
public IEnumerator<InputAction> GetEnumerator()
|
||||
{
|
||||
return asset.GetEnumerator();
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
return GetEnumerator();
|
||||
}
|
||||
|
||||
public void Enable()
|
||||
{
|
||||
asset.Enable();
|
||||
}
|
||||
|
||||
public void Disable()
|
||||
{
|
||||
asset.Disable();
|
||||
}
|
||||
public IEnumerable<InputBinding> bindings => asset.bindings;
|
||||
|
||||
public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false)
|
||||
{
|
||||
return asset.FindAction(actionNameOrId, throwIfNotFound);
|
||||
}
|
||||
public int FindBinding(InputBinding bindingMask, out InputAction action)
|
||||
{
|
||||
return asset.FindBinding(bindingMask, out action);
|
||||
}
|
||||
|
||||
// Normal
|
||||
private readonly InputActionMap m_Normal;
|
||||
private INormalActions m_NormalActionsCallbackInterface;
|
||||
private readonly InputAction m_Normal_Move;
|
||||
private readonly InputAction m_Normal_Atk;
|
||||
private readonly InputAction m_Normal_Jump;
|
||||
private readonly InputAction m_Normal_Interact;
|
||||
private readonly InputAction m_Normal_LeftChange;
|
||||
private readonly InputAction m_Normal_RightChange;
|
||||
public struct NormalActions
|
||||
{
|
||||
private @PlayerC m_Wrapper;
|
||||
public NormalActions(@PlayerC wrapper) { m_Wrapper = wrapper; }
|
||||
public InputAction @Move => m_Wrapper.m_Normal_Move;
|
||||
public InputAction @Atk => m_Wrapper.m_Normal_Atk;
|
||||
public InputAction @Jump => m_Wrapper.m_Normal_Jump;
|
||||
public InputAction @Interact => m_Wrapper.m_Normal_Interact;
|
||||
public InputAction @LeftChange => m_Wrapper.m_Normal_LeftChange;
|
||||
public InputAction @RightChange => m_Wrapper.m_Normal_RightChange;
|
||||
public InputActionMap Get() { return m_Wrapper.m_Normal; }
|
||||
public void Enable() { Get().Enable(); }
|
||||
public void Disable() { Get().Disable(); }
|
||||
public bool enabled => Get().enabled;
|
||||
public static implicit operator InputActionMap(NormalActions set) { return set.Get(); }
|
||||
public void SetCallbacks(INormalActions instance)
|
||||
{
|
||||
if (m_Wrapper.m_NormalActionsCallbackInterface != null)
|
||||
{
|
||||
@Move.started -= m_Wrapper.m_NormalActionsCallbackInterface.OnMove;
|
||||
@Move.performed -= m_Wrapper.m_NormalActionsCallbackInterface.OnMove;
|
||||
@Move.canceled -= m_Wrapper.m_NormalActionsCallbackInterface.OnMove;
|
||||
@Atk.started -= m_Wrapper.m_NormalActionsCallbackInterface.OnAtk;
|
||||
@Atk.performed -= m_Wrapper.m_NormalActionsCallbackInterface.OnAtk;
|
||||
@Atk.canceled -= m_Wrapper.m_NormalActionsCallbackInterface.OnAtk;
|
||||
@Jump.started -= m_Wrapper.m_NormalActionsCallbackInterface.OnJump;
|
||||
@Jump.performed -= m_Wrapper.m_NormalActionsCallbackInterface.OnJump;
|
||||
@Jump.canceled -= m_Wrapper.m_NormalActionsCallbackInterface.OnJump;
|
||||
@Interact.started -= m_Wrapper.m_NormalActionsCallbackInterface.OnInteract;
|
||||
@Interact.performed -= m_Wrapper.m_NormalActionsCallbackInterface.OnInteract;
|
||||
@Interact.canceled -= m_Wrapper.m_NormalActionsCallbackInterface.OnInteract;
|
||||
@LeftChange.started -= m_Wrapper.m_NormalActionsCallbackInterface.OnLeftChange;
|
||||
@LeftChange.performed -= m_Wrapper.m_NormalActionsCallbackInterface.OnLeftChange;
|
||||
@LeftChange.canceled -= m_Wrapper.m_NormalActionsCallbackInterface.OnLeftChange;
|
||||
@RightChange.started -= m_Wrapper.m_NormalActionsCallbackInterface.OnRightChange;
|
||||
@RightChange.performed -= m_Wrapper.m_NormalActionsCallbackInterface.OnRightChange;
|
||||
@RightChange.canceled -= m_Wrapper.m_NormalActionsCallbackInterface.OnRightChange;
|
||||
}
|
||||
m_Wrapper.m_NormalActionsCallbackInterface = instance;
|
||||
if (instance != null)
|
||||
{
|
||||
@Move.started += instance.OnMove;
|
||||
@Move.performed += instance.OnMove;
|
||||
@Move.canceled += instance.OnMove;
|
||||
@Atk.started += instance.OnAtk;
|
||||
@Atk.performed += instance.OnAtk;
|
||||
@Atk.canceled += instance.OnAtk;
|
||||
@Jump.started += instance.OnJump;
|
||||
@Jump.performed += instance.OnJump;
|
||||
@Jump.canceled += instance.OnJump;
|
||||
@Interact.started += instance.OnInteract;
|
||||
@Interact.performed += instance.OnInteract;
|
||||
@Interact.canceled += instance.OnInteract;
|
||||
@LeftChange.started += instance.OnLeftChange;
|
||||
@LeftChange.performed += instance.OnLeftChange;
|
||||
@LeftChange.canceled += instance.OnLeftChange;
|
||||
@RightChange.started += instance.OnRightChange;
|
||||
@RightChange.performed += instance.OnRightChange;
|
||||
@RightChange.canceled += instance.OnRightChange;
|
||||
}
|
||||
}
|
||||
}
|
||||
public NormalActions @Normal => new NormalActions(this);
|
||||
|
||||
// Null
|
||||
private readonly InputActionMap m_Null;
|
||||
private INullActions m_NullActionsCallbackInterface;
|
||||
private readonly InputAction m_Null_Newaction;
|
||||
public struct NullActions
|
||||
{
|
||||
private @PlayerC m_Wrapper;
|
||||
public NullActions(@PlayerC wrapper) { m_Wrapper = wrapper; }
|
||||
public InputAction @Newaction => m_Wrapper.m_Null_Newaction;
|
||||
public InputActionMap Get() { return m_Wrapper.m_Null; }
|
||||
public void Enable() { Get().Enable(); }
|
||||
public void Disable() { Get().Disable(); }
|
||||
public bool enabled => Get().enabled;
|
||||
public static implicit operator InputActionMap(NullActions set) { return set.Get(); }
|
||||
public void SetCallbacks(INullActions instance)
|
||||
{
|
||||
if (m_Wrapper.m_NullActionsCallbackInterface != null)
|
||||
{
|
||||
@Newaction.started -= m_Wrapper.m_NullActionsCallbackInterface.OnNewaction;
|
||||
@Newaction.performed -= m_Wrapper.m_NullActionsCallbackInterface.OnNewaction;
|
||||
@Newaction.canceled -= m_Wrapper.m_NullActionsCallbackInterface.OnNewaction;
|
||||
}
|
||||
m_Wrapper.m_NullActionsCallbackInterface = instance;
|
||||
if (instance != null)
|
||||
{
|
||||
@Newaction.started += instance.OnNewaction;
|
||||
@Newaction.performed += instance.OnNewaction;
|
||||
@Newaction.canceled += instance.OnNewaction;
|
||||
}
|
||||
}
|
||||
}
|
||||
public NullActions @Null => new NullActions(this);
|
||||
private int m_NormalSchemeIndex = -1;
|
||||
public InputControlScheme NormalScheme
|
||||
{
|
||||
get
|
||||
{
|
||||
if (m_NormalSchemeIndex == -1) m_NormalSchemeIndex = asset.FindControlSchemeIndex("Normal");
|
||||
return asset.controlSchemes[m_NormalSchemeIndex];
|
||||
}
|
||||
}
|
||||
public interface INormalActions
|
||||
{
|
||||
void OnMove(InputAction.CallbackContext context);
|
||||
void OnAtk(InputAction.CallbackContext context);
|
||||
void OnJump(InputAction.CallbackContext context);
|
||||
void OnInteract(InputAction.CallbackContext context);
|
||||
void OnLeftChange(InputAction.CallbackContext context);
|
||||
void OnRightChange(InputAction.CallbackContext context);
|
||||
}
|
||||
public interface INullActions
|
||||
{
|
||||
void OnNewaction(InputAction.CallbackContext context);
|
||||
}
|
||||
}
|
11
Assets/InputAssets/PlayerC.cs.meta
Normal file
11
Assets/InputAssets/PlayerC.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 774714dcc947aea43a4dd46adaad3d28
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
289
Assets/InputAssets/PlayerC.inputactions
Normal file
289
Assets/InputAssets/PlayerC.inputactions
Normal file
@ -0,0 +1,289 @@
|
||||
{
|
||||
"name": "PlayerC",
|
||||
"maps": [
|
||||
{
|
||||
"name": "Normal",
|
||||
"id": "a9509238-4ac2-4968-9104-7e40d5ee5be8",
|
||||
"actions": [
|
||||
{
|
||||
"name": "Move",
|
||||
"type": "Value",
|
||||
"id": "4850f4e1-f2c9-4d5c-bd75-a8673acfb61a",
|
||||
"expectedControlType": "Axis",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": true
|
||||
},
|
||||
{
|
||||
"name": "Atk",
|
||||
"type": "Button",
|
||||
"id": "514296f3-ecfc-4870-85d4-dd364fe8773e",
|
||||
"expectedControlType": "Button",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
},
|
||||
{
|
||||
"name": "Jump",
|
||||
"type": "Button",
|
||||
"id": "abed25a0-995f-4034-84f5-d751e6bc0a7f",
|
||||
"expectedControlType": "Button",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
},
|
||||
{
|
||||
"name": "Interact",
|
||||
"type": "Button",
|
||||
"id": "b014aa44-5a26-4e36-b7b0-2bf89fc8617c",
|
||||
"expectedControlType": "Button",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
},
|
||||
{
|
||||
"name": "LeftChange",
|
||||
"type": "Button",
|
||||
"id": "5e4b2241-fdf3-4717-9892-456eb07bff7d",
|
||||
"expectedControlType": "Button",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
},
|
||||
{
|
||||
"name": "RightChange",
|
||||
"type": "Button",
|
||||
"id": "25825820-ed63-4821-a570-98c0346d0114",
|
||||
"expectedControlType": "Button",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
}
|
||||
],
|
||||
"bindings": [
|
||||
{
|
||||
"name": "Keyboard",
|
||||
"id": "dfa90ca2-5172-40a9-a51c-0302d90846b4",
|
||||
"path": "1DAxis",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "Move",
|
||||
"isComposite": true,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "negative",
|
||||
"id": "034d425f-6336-4c6d-a571-d5bc9a090686",
|
||||
"path": "<Keyboard>/a",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "Normal",
|
||||
"action": "Move",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": true
|
||||
},
|
||||
{
|
||||
"name": "positive",
|
||||
"id": "d58eeeaf-86a4-4adc-acb8-c647c77cd7b4",
|
||||
"path": "<Keyboard>/d",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "Normal",
|
||||
"action": "Move",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": true
|
||||
},
|
||||
{
|
||||
"name": "GamePad",
|
||||
"id": "a4b44fd8-a2cb-4a05-ab0d-ac14de8d17b6",
|
||||
"path": "1DAxis",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "Move",
|
||||
"isComposite": true,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "negative",
|
||||
"id": "ca1377ed-502a-4c18-b5da-542b0ab2f78a",
|
||||
"path": "<Gamepad>/leftStick/left",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "Normal",
|
||||
"action": "Move",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": true
|
||||
},
|
||||
{
|
||||
"name": "positive",
|
||||
"id": "be7d0a09-9192-417e-b737-ea3e160f4156",
|
||||
"path": "<Gamepad>/leftStick/right",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "Normal",
|
||||
"action": "Move",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": true
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "74439205-ca18-4731-809e-9db029435012",
|
||||
"path": "<Keyboard>/j",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "Atk",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "41256d78-e271-4ffe-a025-708f7f7dd055",
|
||||
"path": "<Gamepad>/buttonNorth",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "Atk",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "d26afab9-340e-4c38-905f-576f82ce664c",
|
||||
"path": "<Gamepad>/buttonSouth",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "Jump",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "310e0ce7-9635-4c78-bf18-8b46b039dbb4",
|
||||
"path": "<Keyboard>/k",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "Jump",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "56e4c8f3-5f31-4e4c-b216-914499d0d7a8",
|
||||
"path": "<Keyboard>/f",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "Interact",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "d38f2194-30e2-45a5-a803-89534727cf65",
|
||||
"path": "<Gamepad>/buttonWest",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "Interact",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "848dbb1f-2a82-4dc8-9673-c7f69bc2eaa5",
|
||||
"path": "<Keyboard>/q",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "LeftChange",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "d1bc2781-7f70-4170-93c3-c849ff56c3cf",
|
||||
"path": "<Gamepad>/dpad/left",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "LeftChange",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "bdd4c52b-c221-49d3-b467-201ebc18cb71",
|
||||
"path": "<Keyboard>/e",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "RightChange",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "257c9bb8-7e77-4e5c-9caf-97284fb0adbd",
|
||||
"path": "<Gamepad>/dpad/right",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "RightChange",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Null",
|
||||
"id": "d35487bf-8b39-4ef8-932a-e057537f5cff",
|
||||
"actions": [
|
||||
{
|
||||
"name": "New action",
|
||||
"type": "Button",
|
||||
"id": "8227df78-160c-4425-939a-fb42da1254ef",
|
||||
"expectedControlType": "Button",
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||||
"processors": "",
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||||
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||||
"initialStateCheck": false
|
||||
}
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||||
],
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||||
"bindings": [
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||||
{
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||||
"name": "",
|
||||
"id": "522de362-9c2e-4df0-8a98-33364cf3737b",
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||||
"path": "",
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||||
"interactions": "",
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||||
"processors": "",
|
||||
"groups": "Normal",
|
||||
"action": "New action",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"controlSchemes": [
|
||||
{
|
||||
"name": "Normal",
|
||||
"bindingGroup": "Normal",
|
||||
"devices": [
|
||||
{
|
||||
"devicePath": "<Gamepad>",
|
||||
"isOptional": true,
|
||||
"isOR": false
|
||||
},
|
||||
{
|
||||
"devicePath": "<Keyboard>",
|
||||
"isOptional": true,
|
||||
"isOR": false
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
14
Assets/InputAssets/PlayerC.inputactions.meta
Normal file
14
Assets/InputAssets/PlayerC.inputactions.meta
Normal file
@ -0,0 +1,14 @@
|
||||
fileFormatVersion: 2
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||||
guid: 52fa29fa6b2d9da41929715d6ccd69c1
|
||||
ScriptedImporter:
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||||
internalIDToNameTable: []
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externalObjects: {}
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serializedVersion: 2
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||||
userData:
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||||
assetBundleName:
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assetBundleVariant:
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script: {fileID: 11500000, guid: 8404be70184654265930450def6a9037, type: 3}
|
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generateWrapperCode: 1
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||||
wrapperCodePath:
|
||||
wrapperClassName:
|
||||
wrapperCodeNamespace:
|
8
Assets/Physic2DMaterial.meta
Normal file
8
Assets/Physic2DMaterial.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b1bc1f31bec99cf459c30fe48876c6e1
|
||||
folderAsset: yes
|
||||
DefaultImporter:
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externalObjects: {}
|
||||
userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
|
11
Assets/Physic2DMaterial/No Friction.physicsMaterial2D
Normal file
11
Assets/Physic2DMaterial/No Friction.physicsMaterial2D
Normal file
@ -0,0 +1,11 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!62 &6200000
|
||||
PhysicsMaterial2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: No Friction
|
||||
friction: 0
|
||||
bounciness: 0
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7
Assets/Scenes/勍/InputTest.unity.meta
Normal file
7
Assets/Scenes/勍/InputTest.unity.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 778e3ae1d9c4fa347836d6c9573116a4
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
4288
Assets/Scenes/勍/InteractTest.unity
Normal file
4288
Assets/Scenes/勍/InteractTest.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Scenes/勍/InteractTest.unity.meta
Normal file
7
Assets/Scenes/勍/InteractTest.unity.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9d2abd5208f4caf4fb48d255afe4a1c8
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
3672
Assets/Scenes/勍/场景3.unity
Normal file
3672
Assets/Scenes/勍/场景3.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Scenes/勍/场景3.unity.meta
Normal file
7
Assets/Scenes/勍/场景3.unity.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c66f1b9fc41abcc458c6343187572b43
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
26
Assets/Scripts/乐/AtkCollider.cs
Normal file
26
Assets/Scripts/乐/AtkCollider.cs
Normal file
@ -0,0 +1,26 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class AtkCollider : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void OnTriggerEnter2D(Collider2D collision)
|
||||
{
|
||||
if (collision.tag=="Player") {
|
||||
collision.GetComponent<Player>().GetHurt(1, 0.5f,transform.position.x) ;
|
||||
Debug.Log("ccc");
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/乐/AtkCollider.cs.meta
Normal file
11
Assets/Scripts/乐/AtkCollider.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 17a542e98965db14c9fffcb383c8b3ef
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
19
Assets/Scripts/乐/Cam.cs
Normal file
19
Assets/Scripts/乐/Cam.cs
Normal file
@ -0,0 +1,19 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class Cam : MonoBehaviour
|
||||
{
|
||||
public Player player;
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
gameObject.transform.position = new Vector3(player.transform.position.x, gameObject.transform.position.y,gameObject.transform.position.z);
|
||||
}
|
||||
}
|
11
Assets/Scripts/乐/Cam.cs.meta
Normal file
11
Assets/Scripts/乐/Cam.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 72ff3269b294cb0488d44a4bc6fc6939
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
55
Assets/Scripts/乐/Fire.cs
Normal file
55
Assets/Scripts/乐/Fire.cs
Normal file
@ -0,0 +1,55 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class Fire : Interacter
|
||||
{
|
||||
public FireStick fireStick;
|
||||
public GameObject Spark;
|
||||
public float delayTime;
|
||||
override protected void Start()
|
||||
{
|
||||
base.Start();
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public override void OnCall()
|
||||
{
|
||||
base.OnCall();
|
||||
switch (interactState)
|
||||
{
|
||||
case 0:
|
||||
ChangesDuringIntertacting(1f);
|
||||
if (player.weapon.name == "火把")
|
||||
{
|
||||
player.FireInteractAnim();//播动画
|
||||
Debug.Log("牛逼,烧起来了");
|
||||
//ItemController.Instance.AddItem(fireStick);
|
||||
//ChangeToLastWeapon();
|
||||
|
||||
UIWord.Instance.FireUI();
|
||||
|
||||
Invoke(nameof(ChangeWeapon),delayTime);//配合动画延迟换武器
|
||||
Spark.SetActive(true);
|
||||
}
|
||||
else
|
||||
{ interactState = 0;
|
||||
Debug.Log("没活了,烧不起来");
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
void ChangeWeapon() {
|
||||
ItemController.Instance.ReplaceItem(fireStick);
|
||||
}
|
||||
}
|
11
Assets/Scripts/乐/Fire.cs.meta
Normal file
11
Assets/Scripts/乐/Fire.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c3117bb72947fa847aa126fa768a3881
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
18
Assets/Scripts/乐/FireDir.cs
Normal file
18
Assets/Scripts/乐/FireDir.cs
Normal file
@ -0,0 +1,18 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class FireDir : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
transform.eulerAngles = Vector3.zero;
|
||||
}
|
||||
}
|
11
Assets/Scripts/乐/FireDir.cs.meta
Normal file
11
Assets/Scripts/乐/FireDir.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e3212449af0acfc4c8cc44c64580c1cf
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
18
Assets/Scripts/乐/FireStick.cs
Normal file
18
Assets/Scripts/乐/FireStick.cs
Normal file
@ -0,0 +1,18 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class FireStick : Item
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
override protected void Start()
|
||||
{
|
||||
base.Start();
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
11
Assets/Scripts/乐/FireStick.cs.meta
Normal file
11
Assets/Scripts/乐/FireStick.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e98d963784aa3d8438ed294296859be5
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
18
Assets/Scripts/乐/HittenStone.cs
Normal file
18
Assets/Scripts/乐/HittenStone.cs
Normal file
@ -0,0 +1,18 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class HittenStone : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
11
Assets/Scripts/乐/HittenStone.cs.meta
Normal file
11
Assets/Scripts/乐/HittenStone.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a983151d3ad3701448b5041539e419bf
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
39
Assets/Scripts/乐/Interacter.cs
Normal file
39
Assets/Scripts/乐/Interacter.cs
Normal file
@ -0,0 +1,39 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class Interacter : Interactable
|
||||
{
|
||||
protected int interactState = 0;
|
||||
protected bool interating = false;
|
||||
|
||||
override protected void Start()
|
||||
{
|
||||
base.Start();
|
||||
}
|
||||
|
||||
|
||||
protected void ResetInteracting()
|
||||
{
|
||||
interating = false;
|
||||
player.ToMap("Normal");
|
||||
}
|
||||
|
||||
protected virtual void ChangesDuringIntertacting(float time)
|
||||
{
|
||||
if (interating == false)
|
||||
{
|
||||
player.ToMap("Null");
|
||||
interactState++;
|
||||
interating = true;
|
||||
Invoke(nameof(ResetInteracting), time);
|
||||
}
|
||||
}
|
||||
|
||||
public void ChangeToLastWeapon()
|
||||
{
|
||||
ItemController.Instance.ToLastestItem();
|
||||
}
|
||||
|
||||
|
||||
}
|
11
Assets/Scripts/乐/Interacter.cs.meta
Normal file
11
Assets/Scripts/乐/Interacter.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 68d7f17a6df124546813c2c8f4174c53
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
46
Assets/Scripts/乐/Item.cs
Normal file
46
Assets/Scripts/乐/Item.cs
Normal file
@ -0,0 +1,46 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class Item : MonoBehaviour
|
||||
{
|
||||
protected Vector3 oriPos;
|
||||
protected bool isAtking = false;
|
||||
|
||||
virtual protected void Start() {
|
||||
|
||||
|
||||
transform.SetParent(null);
|
||||
oriPos=transform.position;
|
||||
//Debug.Log(name+oriTrans.position);
|
||||
}
|
||||
|
||||
virtual public void ReturnToOri() {
|
||||
transform.SetParent(null);
|
||||
transform.position = oriPos;
|
||||
}
|
||||
virtual public void InPosition(Transform targetTrans,Vector3 position) {
|
||||
transform.SetParent(targetTrans);
|
||||
//Debug.Log(name + targetTrans.name);
|
||||
transform.localPosition = position;
|
||||
transform.localRotation = Quaternion.identity;
|
||||
}
|
||||
|
||||
protected virtual void Attack() {
|
||||
|
||||
}
|
||||
|
||||
public Vector3 GetOriposition() {
|
||||
return oriPos;
|
||||
}
|
||||
|
||||
public void SetIsAtk(bool judge) {
|
||||
isAtking = judge;
|
||||
if(TryGetComponent<Collider2D>(out Collider2D collider))
|
||||
collider.enabled=isAtking;
|
||||
}
|
||||
|
||||
public bool GetIsAtk() {
|
||||
return isAtking;
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user