using System.Collections; using System.Collections.Generic; using UnityEngine; public class AtkCollider : MonoBehaviour { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } private void OnTriggerEnter2D(Collider2D collision) { if (collision.tag=="Player") { collision.GetComponent().GetHurt(1, 0.5f,transform.position.x) ; Debug.Log("ccc"); } } }