using System.Collections; using System.Collections.Generic; using UnityEngine; public class ThunderController : MonoBehaviour { public ThunderAtk thunderAtk; public Player player; public float frequency = 2f; // Start is called before the first frame update void Start() { InitThunder(); } // Update is called once per frame void Update() { } public void NextLightAtk() { Invoke(nameof(InitThunder),frequency); } void InitThunder() { ThunderAtk atk; atk = Instantiate(thunderAtk,new Vector3(player.transform.position.x,0,0), Quaternion.identity); } }