using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class TransSense : MonoBehaviour { public string nextScene; Player player; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } private void OnTriggerEnter2D(Collider2D collision) { player = FindObjectOfType(); player.DisPose(); SceneManager.LoadSceneAsync(nextScene); } }