CangJie/Assets/Plugins/Fungus/Scripts/Commands/Collection/CollectionBaseVarCommand.cs
Roman 787b285227 任务:新建项目 导入必要的插件
1.导入URP
2.配置了URP
3.导入Dotween
4.导入Odin
5.导入了InputSystem
6.设置项目为新旧输入系统并用
7.导入了FunGus
8.创建了一些空文件夹

我是每日提醒上班小助手,今天你上班了吗?😺
2022-03-10 22:49:14 +08:00

54 lines
1.7 KiB
C#

// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
namespace Fungus
{
/// <summary>
/// Base class for all FungusCollection commands that require a compatible variable type
/// </summary>
[AddComponentMenu("")]
public abstract class CollectionBaseVarCommand : CollectionBaseCommand, ICollectionCompatible
{
[SerializeField]
[VariableProperty(compatibleVariableName = "collection")]
protected Variable variableToUse;
public override void OnEnter()
{
if (collection.Value != null && variableToUse != null)
{
OnEnterInner();
}
Continue();
}
protected abstract void OnEnterInner();
public override bool HasReference(Variable variable)
{
return variable == variableToUse || base.HasReference(variable);
}
public override string GetSummary()
{
if (collection.Value == null)
return "Error: no collection selected";
if (variableToUse == null)
return "Error: no variable selected";
return variableToUse.Key + " to " + collection.Value.name;
}
bool ICollectionCompatible.IsVarCompatibleWithCollection(Variable variable, string compatibleWith)
{
if (compatibleWith == "collection")
return collection.Value == null ? false : collection.Value.IsElementCompatible(variable);
else
return true;
}
}
}