Roman 787b285227 任务:新建项目 导入必要的插件
1.导入URP
2.配置了URP
3.导入Dotween
4.导入Odin
5.导入了InputSystem
6.设置项目为新旧输入系统并用
7.导入了FunGus
8.创建了一些空文件夹

我是每日提醒上班小助手,今天你上班了吗?😺
2022-03-10 22:49:14 +08:00

70 lines
1.8 KiB
C#

// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
namespace Fungus
{
/// <summary>
/// Plays a once-off sound effect. Multiple sound effects can be played at the same time.
/// </summary>
[CommandInfo("Audio",
"Play Ambiance Sound",
"Plays a background sound to be overlayed on top of the music. Only one Ambiance can be played at a time.")]
[AddComponentMenu("")]
public class PlayAmbianceSound : Command
{
[Tooltip("Sound effect clip to play")]
[SerializeField]
protected AudioClip soundClip;
[Range(0, 1)]
[Tooltip("Volume level of the sound effect")]
[SerializeField]
protected float volume = 1;
[Tooltip("Sound effect clip to play")]
[SerializeField]
protected bool loop;
protected virtual void DoWait()
{
Continue();
}
#region Public members
public override void OnEnter()
{
if (soundClip == null)
{
Continue();
return;
}
var musicManager = FungusManager.Instance.MusicManager;
musicManager.PlayAmbianceSound(soundClip, loop, volume);
Continue();
}
public override string GetSummary()
{
if (soundClip == null)
{
return "Error: No sound clip selected";
}
return soundClip.name;
}
public override Color GetButtonColor()
{
return new Color32(242, 209, 176, 255);
}
#endregion
}
}