
1.导入URP
2.配置了URP
3.导入Dotween
4.导入Odin
5.导入了InputSystem
6.设置项目为新旧输入系统并用
7.导入了FunGus
8.创建了一些空文件夹
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115 lines
3.6 KiB
C#
115 lines
3.6 KiB
C#
// This code is part of the Fungus library (https://github.com/snozbot/fungus)
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
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using System;
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using UnityEngine;
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using UnityEngine.Serialization;
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namespace Fungus
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{
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/// <summary>
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/// Plays a usfxr synth sound. Use the usfxr editor [Tools > Fungus > Utilities > Generate usfxr Sound Effects] to create the SettingsString. Set a ParentTransform if using positional sound. See https://github.com/zeh/usfxr for more information about usfxr.
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/// </summary>
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[CommandInfo("Audio",
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"Play Usfxr Sound",
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"Plays a usfxr synth sound. Use the usfxr editor [Tools > Fungus > Utilities > Generate usfxr Sound Effects] to create the SettingsString. Set a ParentTransform if using positional sound. See https://github.com/zeh/usfxr for more information about usfxr.")]
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[AddComponentMenu("")]
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//[ExecuteInEditMode]
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public class PlayUsfxrSound : Command
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{
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[Tooltip("Transform to use for positional audio")]
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[SerializeField] protected Transform ParentTransform = null;
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[Tooltip("Settings string which describes the audio")]
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[SerializeField] protected StringDataMulti _SettingsString = new StringDataMulti("");
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[Tooltip("Time to wait before executing the next command")]
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[SerializeField] protected float waitDuration = 0;
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protected SfxrSynth _synth = new SfxrSynth();
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//Call this if the settings have changed
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protected virtual void UpdateCache()
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{
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if (!string.IsNullOrEmpty(_SettingsString.Value))
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{
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_synth.parameters.SetSettingsString(_SettingsString.Value);
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_synth.CacheSound();
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}
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}
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protected virtual void Awake()
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{
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//Always build the cache on awake
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UpdateCache();
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}
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protected void DoWait()
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{
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Continue();
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}
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#region Public members
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public override void OnEnter()
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{
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_synth.SetParentTransform(ParentTransform);
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_synth.Play();
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if (Mathf.Approximately(waitDuration, 0f))
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{
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Continue();
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}
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else
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{
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Invoke ("DoWait", waitDuration);
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}
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}
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public override string GetSummary()
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{
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if (String.IsNullOrEmpty(_SettingsString.Value))
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{
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return "Settings String hasn't been set!";
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}
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if (ParentTransform != null)
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{
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return "" + ParentTransform.name + ": " + _SettingsString.Value;
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}
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return "Camera.main: " + _SettingsString.Value;
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}
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public override Color GetButtonColor()
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{
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return new Color32(128, 200, 200, 255);
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}
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public override bool HasReference(Variable variable)
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{
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return variable == _SettingsString.stringRef;
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}
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#endregion
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#region Backwards compatibility
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[HideInInspector] [FormerlySerializedAs("SettingsString")] public String SettingsStringOLD = "";
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protected virtual void OnEnable()
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{
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if (SettingsStringOLD != "")
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{
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_SettingsString.Value = SettingsStringOLD;
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SettingsStringOLD = "";
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}
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}
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public override void OnValidate()
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{
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OnEnable();
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base.OnValidate();
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}
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#endregion
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}
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}
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