
1.导入URP
2.配置了URP
3.导入Dotween
4.导入Odin
5.导入了InputSystem
6.设置项目为新旧输入系统并用
7.导入了FunGus
8.创建了一些空文件夹
我是每日提醒上班小助手,今天你上班了吗?😺
38 lines
1022 B
C#
38 lines
1022 B
C#
// This code is part of the Fungus library (https://github.com/snozbot/fungus)
|
|
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
|
|
|
|
using UnityEngine;
|
|
|
|
namespace Fungus
|
|
{
|
|
/// <summary>
|
|
/// Reload the current scene
|
|
/// </summary>
|
|
[CommandInfo("Scene",
|
|
"Reload",
|
|
"Reload the current scene")]
|
|
[AddComponentMenu("")]
|
|
public class ReloadScene : Command
|
|
{
|
|
[Tooltip("Image to display while loading the scene")]
|
|
[SerializeField]
|
|
protected Texture2D loadingImage;
|
|
|
|
public override void OnEnter()
|
|
{
|
|
SceneLoader.LoadScene(UnityEngine.SceneManagement.SceneManager.GetActiveScene().name, loadingImage);
|
|
|
|
Continue();
|
|
}
|
|
|
|
public override string GetSummary()
|
|
{
|
|
return "";
|
|
}
|
|
|
|
public override Color GetButtonColor()
|
|
{
|
|
return new Color32(235, 191, 217, 255);
|
|
}
|
|
}
|
|
} |