Roman 787b285227 任务:新建项目 导入必要的插件
1.导入URP
2.配置了URP
3.导入Dotween
4.导入Odin
5.导入了InputSystem
6.设置项目为新旧输入系统并用
7.导入了FunGus
8.创建了一些空文件夹

我是每日提醒上班小助手,今天你上班了吗?😺
2022-03-10 22:49:14 +08:00

119 lines
3.4 KiB
C#

// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using System.Collections.Generic;
using UnityEngine;
namespace Fungus
{
/// <summary>
/// The block will execute when the player starts dragging an object.
/// </summary>
[EventHandlerInfo("Sprite",
"Drag Started",
"The block will execute when the player starts dragging an object.")]
[AddComponentMenu("")]
public class DragStarted : EventHandler, ISerializationCallbackReceiver
{
public class DragStartedEvent
{
public Draggable2D DraggableObject;
public DragStartedEvent(Draggable2D draggableObject)
{
DraggableObject = draggableObject;
}
}
[VariableProperty(typeof(GameObjectVariable))]
[SerializeField] protected GameObjectVariable draggableRef;
[SerializeField] protected List<Draggable2D> draggableObjects;
[HideInInspector]
[SerializeField] protected Draggable2D draggableObject;
protected EventDispatcher eventDispatcher;
protected virtual void OnEnable()
{
eventDispatcher = FungusManager.Instance.EventDispatcher;
eventDispatcher.AddListener<DragStartedEvent>(OnDragStartedEvent);
}
protected virtual void OnDisable()
{
eventDispatcher.RemoveListener<DragStartedEvent>(OnDragStartedEvent);
eventDispatcher = null;
}
private void OnDragStartedEvent(DragStartedEvent evt)
{
OnDragStarted(evt.DraggableObject);
}
#region Compatibility
void ISerializationCallbackReceiver.OnAfterDeserialize()
{
//add any dragableobject already present to list for backwards compatability
if (draggableObject != null)
{
if (!draggableObjects.Contains(draggableObject))
{
draggableObjects.Add(draggableObject);
}
draggableObject = null;
}
}
void ISerializationCallbackReceiver.OnBeforeSerialize()
{
}
#endregion Compatibility
#region Public members
/// <summary>
/// Called by the Draggable2D object when the drag starts.
/// </summary>
public virtual void OnDragStarted(Draggable2D draggableObject)
{
if (draggableObjects.Contains(draggableObject))
{
if (draggableRef != null)
{
draggableRef.Value = draggableObject.gameObject;
}
ExecuteBlock();
}
}
public override string GetSummary()
{
string summary = "Draggable: ";
if (this.draggableObjects != null && this.draggableObjects.Count != 0)
{
for (int i = 0; i < this.draggableObjects.Count; i++)
{
if (draggableObjects[i] != null)
{
summary += draggableObjects[i].name + ",";
}
}
}
if (summary.Length == 0)
{
return "None";
}
return summary;
}
#endregion Public members
}
}