Roman 787b285227 任务:新建项目 导入必要的插件
1.导入URP
2.配置了URP
3.导入Dotween
4.导入Odin
5.导入了InputSystem
6.设置项目为新旧输入系统并用
7.导入了FunGus
8.创建了一些空文件夹

我是每日提醒上班小助手,今天你上班了吗?😺
2022-03-10 22:49:14 +08:00

36 lines
1.2 KiB
C#

// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Fungus
{
/// <summary>
/// The block will execute when tag filtered OnControllerColliderHit is received.
/// </summary>
[EventHandlerInfo("MonoBehaviour",
"CharacterCollider",
"The block will execute when tag filtered OnCharacterColliderHit is received")]
[AddComponentMenu("")]
public class CharacterControllerCollide : TagFilteredEventHandler
{
[Tooltip("Optional variable to store the ControllerColliderHit")]
[VariableProperty(typeof(ControllerColliderHitVariable))]
[SerializeField] protected ControllerColliderHitVariable colHitVar;
private void OnControllerColliderHit(ControllerColliderHit hit)
{
if (DoesPassFilter(hit.gameObject.tag))
{
if (colHitVar != null)
{
colHitVar.Value = hit;
}
ExecuteBlock();
}
}
}
}