Roman 787b285227 任务:新建项目 导入必要的插件
1.导入URP
2.配置了URP
3.导入Dotween
4.导入Odin
5.导入了InputSystem
6.设置项目为新旧输入系统并用
7.导入了FunGus
8.创建了一些空文件夹

我是每日提醒上班小助手,今天你上班了吗?😺
2022-03-10 22:49:14 +08:00

54 lines
1.5 KiB
C#

// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
namespace Fungus
{
/// <summary>
/// The block will execute every chosen Update, or FixedUpdate or LateUpdate.
/// </summary>
[EventHandlerInfo("MonoBehaviour",
"Update",
"The block will execute every chosen Update, or FixedUpdate or LateUpdate.")]
[AddComponentMenu("")]
public class UpdateTick : EventHandler
{
[System.Flags]
public enum UpdateMessageFlags
{
Update = 1 << 0,
FixedUpdate = 1 << 1,
LateUpdate = 1 << 2,
}
[Tooltip("Which of the Update messages to trigger on.")]
[SerializeField]
[EnumFlag]
protected UpdateMessageFlags FireOn = UpdateMessageFlags.Update;
private void Update()
{
if ((FireOn & UpdateMessageFlags.Update) != 0)
{
ExecuteBlock();
}
}
private void FixedUpdate()
{
if ((FireOn & UpdateMessageFlags.FixedUpdate) != 0)
{
ExecuteBlock();
}
}
private void LateUpdate()
{
if ((FireOn & UpdateMessageFlags.LateUpdate) != 0)
{
ExecuteBlock();
}
}
}
}