Roman 1c7a7ddf1e 任务:搭建场景3
1.搭建完了场景3,等待补充动画和相关演出CG

建议:
(1.场景3的前排树的动画很怪,美术看看要不要调整
(2.多张合一张的逐帧动画注意分割像素割齐,不要一个宽100一个宽110这样,保证每一个单元的分辨率一样

可以摸鱼吗😿
2022-03-25 22:07:53 +08:00

53 lines
1.2 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 可交互物件基类
/// </summary>
public class Interactable : Event
{
protected Player player;
protected virtual void Start()
{
//检查触发器
if (GetComponent<Collider2D>() == null)
{
Debug.LogError(this.GetType() + ": 没有碰撞盒");
}
else if(GetComponent<Collider2D>().isTrigger == false)
{
Debug.LogError(this.GetType() + ": 碰撞盒没有设置为触发器");
}
}
void OnTriggerEnter2D(Collider2D other)
{
if (other.TryGetComponent<PlayerInteract>(out PlayerInteract playerInteract))
{
playerInteract.SetCatched(this);
}
if (other.TryGetComponent<Player>(out Player player))
{
this.player = player;
}
}
void OnTriggerExit2D(Collider2D other)
{
if (other.TryGetComponent<PlayerInteract>(out PlayerInteract playerInteract))
{
playerInteract.CancleCatched(this);
}
}
internal void OnTriggerEnter2D()
{
throw new NotImplementedException();
}
}