CangJie/Assets/Scripts//FireDir.cs
lspdC 6154ddfbb4 3.30
更新落雷动画,修复手持武器位置
明天整合摄像头并最后校对第一关场景和元素的大小比例
2022-03-31 00:17:09 +08:00

19 lines
328 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FireDir : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
transform.eulerAngles = Vector3.zero;
}
}