29 lines
566 B
C#
29 lines
566 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class TransSense : MonoBehaviour
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{
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public string nextScene;
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Player player;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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private void OnTriggerEnter2D(Collider2D collision)
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{
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player = FindObjectOfType<Player>();
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player.DisPose();
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SceneManager.LoadSceneAsync(nextScene);
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}
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}
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