Roman 787b285227 任务:新建项目 导入必要的插件
1.导入URP
2.配置了URP
3.导入Dotween
4.导入Odin
5.导入了InputSystem
6.设置项目为新旧输入系统并用
7.导入了FunGus
8.创建了一些空文件夹

我是每日提醒上班小助手,今天你上班了吗?😺
2022-03-10 22:49:14 +08:00

93 lines
2.6 KiB
C#

// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
using UnityEngine.Serialization;
using System.Collections.Generic;
namespace Fungus
{
/// <summary>
/// Displays a timer bar and executes a target block if the player fails to select a menu option in time.
/// </summary>
[CommandInfo("Narrative",
"Menu Timer",
"Displays a timer bar and executes a target block if the player fails to select a menu option in time.")]
[AddComponentMenu("")]
[ExecuteInEditMode]
public class MenuTimer : Command, IBlockCaller
{
[Tooltip("Length of time to display the timer for")]
[SerializeField] protected FloatData _duration = new FloatData(1);
[FormerlySerializedAs("targetSequence")]
[Tooltip("Block to execute when the timer expires")]
[SerializeField] protected Block targetBlock;
#region Public members
public override void OnEnter()
{
var menuDialog = MenuDialog.GetMenuDialog();
if (menuDialog != null &&
targetBlock != null)
{
menuDialog.ShowTimer(_duration.Value, targetBlock);
}
Continue();
}
public override void GetConnectedBlocks(ref List<Block> connectedBlocks)
{
if (targetBlock != null)
{
connectedBlocks.Add(targetBlock);
}
}
public override string GetSummary()
{
if (targetBlock == null)
{
return "Error: No target block selected";
}
return targetBlock.BlockName;
}
public override Color GetButtonColor()
{
return new Color32(184, 210, 235, 255);
}
public override bool HasReference(Variable variable)
{
return _duration.floatRef == variable ||
base.HasReference(variable);
}
public bool MayCallBlock(Block block)
{
return block == targetBlock;
}
#endregion
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("duration")] public float durationOLD;
protected virtual void OnEnable()
{
if (durationOLD != default(float))
{
_duration.Value = durationOLD;
durationOLD = default(float);
}
}
#endregion
}
}