Roman 787b285227 任务:新建项目 导入必要的插件
1.导入URP
2.配置了URP
3.导入Dotween
4.导入Odin
5.导入了InputSystem
6.设置项目为新旧输入系统并用
7.导入了FunGus
8.创建了一些空文件夹

我是每日提醒上班小助手,今天你上班了吗?😺
2022-03-10 22:49:14 +08:00

67 lines
1.8 KiB
C#
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
using Fungus;
namespace Fungus
{
/// <summary>
/// Reads in a text file and stores the contents in a string variable.
/// </summary>
[CommandInfo("Variable",
"Read Text File",
"Reads in a text file and stores the contents in a string variable")]
public class ReadTextFile : Command
{
[Tooltip("Text file to read into the string variable")]
[SerializeField] protected TextAsset textFile;
[Tooltip("String variable to store the tex file contents in")]
[VariableProperty(typeof(StringVariable))]
[SerializeField] protected StringVariable stringVariable;
#region Public members
public override void OnEnter()
{
if (textFile == null ||
stringVariable == null)
{
Continue();
return;
}
stringVariable.Value = textFile.text;
Continue();
}
public override string GetSummary()
{
if (stringVariable == null)
{
return "Error: Variable not selected";
}
if (textFile == null)
{
return "Error: Text file not selected";
}
return stringVariable.Key;
}
public override bool HasReference(Variable variable)
{
return (variable == stringVariable);
}
public override Color GetButtonColor()
{
return new Color32(253, 253, 150, 255);
}
#endregion
}
}