Roman 787b285227 任务:新建项目 导入必要的插件
1.导入URP
2.配置了URP
3.导入Dotween
4.导入Odin
5.导入了InputSystem
6.设置项目为新旧输入系统并用
7.导入了FunGus
8.创建了一些空文件夹

我是每日提醒上班小助手,今天你上班了吗?😺
2022-03-10 22:49:14 +08:00

63 lines
1.8 KiB
C#

// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
namespace Fungus
{
/// <summary>
/// Stores the result of a ToString on given variable in a string.
/// </summary>
[CommandInfo("Variable",
"To String",
"Stores the result of a ToString on given variable in a string.")]
[AddComponentMenu("")]
public class ToString : Command
{
[Tooltip("Target variable to get String of.")]
[VariableProperty()]
[SerializeField] protected Variable variable;
[Tooltip("Variable to store the result of ToString")]
[VariableProperty(typeof(StringVariable))]
[SerializeField] protected StringVariable outValue;
//[Tooltip("Optional formatting string given to ToString")]
//[SerializeField] protected StringData format;
public override void OnEnter()
{
if (variable != null && outValue != null)
{
outValue.Value = variable.ToString();
}
Continue();
}
public override string GetSummary()
{
if (variable == null)
{
return "Error: Variable not selected";
}
if (outValue == null)
{
return "Error: outValue not set";
}
return outValue.Key + " = " + variable.Key + ".ToString";
}
public override bool HasReference(Variable variable)
{
return (variable == this.variable) || outValue == variable;
}
public override Color GetButtonColor()
{
return new Color32(253, 253, 150, 255);
}
}
}