Roman 787b285227 任务:新建项目 导入必要的插件
1.导入URP
2.配置了URP
3.导入Dotween
4.导入Odin
5.导入了InputSystem
6.设置项目为新旧输入系统并用
7.导入了FunGus
8.创建了一些空文件夹

我是每日提醒上班小助手,今天你上班了吗?😺
2022-03-10 22:49:14 +08:00

66 lines
1.8 KiB
C#

// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
using UnityEngine.Serialization;
namespace Fungus
{
/// <summary>
/// Waits for period of time before executing the next command in the block.
/// </summary>
[CommandInfo("Flow",
"Wait",
"Waits for period of time before executing the next command in the block.")]
[AddComponentMenu("")]
[ExecuteInEditMode]
public class Wait : Command
{
[Tooltip("Duration to wait for")]
[SerializeField] protected FloatData _duration = new FloatData(1);
protected virtual void OnWaitComplete()
{
Continue();
}
#region Public members
public override void OnEnter()
{
Invoke ("OnWaitComplete", _duration.Value);
}
public override string GetSummary()
{
return _duration.Value.ToString() + " seconds";
}
public override Color GetButtonColor()
{
return new Color32(235, 191, 217, 255);
}
public override bool HasReference(Variable variable)
{
return _duration.floatRef == variable || base.HasReference(variable);
}
#endregion
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("duration")] public float durationOLD;
protected virtual void OnEnable()
{
if (durationOLD != default(float))
{
_duration.Value = durationOLD;
durationOLD = default(float);
}
}
#endregion
}
}