
1.导入URP
2.配置了URP
3.导入Dotween
4.导入Odin
5.导入了InputSystem
6.设置项目为新旧输入系统并用
7.导入了FunGus
8.创建了一些空文件夹
我是每日提醒上班小助手,今天你上班了吗?😺
28 lines
699 B
C#
28 lines
699 B
C#
// This code is part of the Fungus library (https://github.com/snozbot/fungus)
|
|
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
|
|
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
namespace Fungus
|
|
{
|
|
/// <summary>
|
|
/// Select the UI element when the gameobject is enabled.
|
|
/// </summary>
|
|
[RequireComponent(typeof(Selectable))]
|
|
public class SelectOnEnable : MonoBehaviour
|
|
{
|
|
protected Selectable selectable;
|
|
|
|
protected void Awake()
|
|
{
|
|
selectable = GetComponent<Selectable>();
|
|
}
|
|
|
|
protected void OnEnable()
|
|
{
|
|
selectable.Select();
|
|
}
|
|
}
|
|
}
|