Roman 787b285227 任务:新建项目 导入必要的插件
1.导入URP
2.配置了URP
3.导入Dotween
4.导入Odin
5.导入了InputSystem
6.设置项目为新旧输入系统并用
7.导入了FunGus
8.创建了一些空文件夹

我是每日提醒上班小助手,今天你上班了吗?😺
2022-03-10 22:49:14 +08:00

65 lines
2.1 KiB
C#

// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEditor;
using UnityEngine;
namespace Fungus.EditorUtils
{
[CustomEditor (typeof(Call))]
public class CallEditor : CommandEditor
{
protected SerializedProperty targetFlowchartProp;
protected SerializedProperty targetBlockProp;
protected SerializedProperty startLabelProp;
protected SerializedProperty startIndexProp;
protected SerializedProperty callModeProp;
public override void OnEnable()
{
base.OnEnable();
targetFlowchartProp = serializedObject.FindProperty("targetFlowchart");
targetBlockProp = serializedObject.FindProperty("targetBlock");
startLabelProp = serializedObject.FindProperty("startLabel");
startIndexProp = serializedObject.FindProperty("startIndex");
callModeProp = serializedObject.FindProperty("callMode");
}
public override void DrawCommandGUI()
{
serializedObject.Update();
Call t = target as Call;
Flowchart flowchart = null;
if (targetFlowchartProp.objectReferenceValue == null)
{
flowchart = (Flowchart)t.GetFlowchart();
}
else
{
flowchart = targetFlowchartProp.objectReferenceValue as Flowchart;
}
EditorGUILayout.PropertyField(targetFlowchartProp);
if (flowchart != null)
{
BlockEditor.BlockField(targetBlockProp,
new GUIContent("Target Block", "Block to call"),
new GUIContent("<None>"),
flowchart);
EditorGUILayout.PropertyField(startLabelProp);
EditorGUILayout.PropertyField(startIndexProp);
}
EditorGUILayout.PropertyField(callModeProp);
serializedObject.ApplyModifiedProperties();
}
}
}