
1.导入URP
2.配置了URP
3.导入Dotween
4.导入Odin
5.导入了InputSystem
6.设置项目为新旧输入系统并用
7.导入了FunGus
8.创建了一些空文件夹
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45 lines
1.3 KiB
C#
45 lines
1.3 KiB
C#
// This code is part of the Fungus library (https://github.com/snozbot/fungus)
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
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using UnityEngine;
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namespace Fungus
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{
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/// <summary>
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/// A container for a single unity of saved data.
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/// The data and its associated type are stored as string properties.
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/// The data would typically be a JSON string representing a saved object.
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/// </summary>
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[System.Serializable]
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public class SaveDataItem
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{
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[SerializeField] protected string dataType = "";
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[SerializeField] protected string data = "";
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#region Public methods
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/// <summary>
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/// Gets the type of the data.
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/// </summary>
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public virtual string DataType { get { return dataType; } }
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/// <summary>
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/// Gets the data.
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/// </summary>
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public virtual string Data { get { return data; } }
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/// <summary>
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/// Factory method to create a new SaveDataItem.
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/// </summary>
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public static SaveDataItem Create(string dataType, string data)
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{
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var item = new SaveDataItem();
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item.dataType = dataType;
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item.data = data;
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return item;
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}
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#endregion
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}
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} |