Roman 7db9125c45 Squashed commit of the following:
commit dbb026271fc709d07b36b271b11997919d15f3e0
Author: lspdC <961907320@qq.com>
Date:   Tue Mar 15 20:26:46 2022 +0800

    1、初步完成武器栏 树木交互
    2、尝试用对象池实现手持武器切换(还未完成)
    3、在一些简单的继承问题上对京力的部分代码进行修改(集中在Interactable类中)

commit c5cbe5ba76fcf20db855016ebfa33bb9ef79f390
Author: lspdC <961907320@qq.com>
Date:   Tue Mar 15 10:39:58 2022 +0800

    合并3.14分支

commit f3b7fd6631a3c3b87b17ac40b4542c2485103b46
Author: lspdC <961907320@qq.com>
Date:   Tue Mar 15 10:37:34 2022 +0800

    3.14进度(合并前)

# Conflicts:
#	UserSettings/EditorUserSettings.asset
2022-03-19 17:47:36 +08:00

30 lines
621 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Item : MonoBehaviour
{
protected Transform oriTrans;
virtual protected void Start() {
transform.SetParent(null);
oriTrans=transform;
}
virtual public void ReturnToOri() {
transform.SetParent(null);
transform.position = oriTrans.position;
}
virtual public void InPosition(Transform tragetTrans) {
transform.SetParent(transform);
transform.localPosition = Vector3.zero;
}
protected virtual void Attack() {
}
}