
1.完成对话系统框架 (1.系统结构见图 (2.使用方法为对ConversationController单例使用OnCall(Staring 对话名) (3.需要自行编辑对话内容,填写AConversation组件的内容即可 果咩,我摸了五天,求职的压力实在是太大了😿😿
20 lines
415 B
C#
20 lines
415 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Sirenix.OdinInspector;
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/// <summary>
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/// 代表一句对话,包含内容的Sprite和enum的对话者
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/// </summary>
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/// <typeparam name="T">此次对话的Spaker的枚举类型</typeparam>
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public class ASpeak
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{
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public enum Speaker
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{
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P1,
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P2
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}
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public Sprite content;
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public Speaker speaker;
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}
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