
1.添加基本操作:移动、跳跃、交互和攻击的按键监听,编写好了父类,使用时只需要继承PlayerControl,然后重写里面的函数即可,注释和摘要齐全,如无必要请勿修改
我是每天上班提醒小助手,今天你上班了吗?😺
31 lines
1.3 KiB
Plaintext
31 lines
1.3 KiB
Plaintext
[api-updater (non-obsolete-error-filter)] 2022/3/10 22:41:23 : Starting D:/unity/Editor/2020.3.30f1c1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
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[api-updater (non-obsolete-error-filter)]
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----------------------------------
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jit/startup time : 281.0203ms
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moved types parse time: 52ms
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candidates parse time : 1ms
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C# parse time : 672ms
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candidates check time : 52ms
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console write time : 32ms
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[api-updater (non-obsolete-error-filter)] 2022/3/11 22:33:29 : Starting D:/unity/Editor/2020.3.30f1c1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
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[api-updater (non-obsolete-error-filter)]
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----------------------------------
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jit/startup time : 660.5614ms
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moved types parse time: 50ms
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candidates parse time : 1ms
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C# parse time : -1ms
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candidates check time : -1ms
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console write time : -1ms
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[api-updater (non-obsolete-error-filter)] 2022/3/11 22:34:57 : Starting D:/unity/Editor/2020.3.30f1c1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
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[api-updater (non-obsolete-error-filter)]
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----------------------------------
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jit/startup time : 71.0488ms
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moved types parse time: 49ms
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candidates parse time : 1ms
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C# parse time : -1ms
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candidates check time : -1ms
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console write time : -1ms
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