CangJie/Assets/Scripts//角色/PlayerInteract.cs
Roman 1c7a7ddf1e 任务:搭建场景3
1.搭建完了场景3,等待补充动画和相关演出CG

建议:
(1.场景3的前排树的动画很怪,美术看看要不要调整
(2.多张合一张的逐帧动画注意分割像素割齐,不要一个宽100一个宽110这样,保证每一个单元的分辨率一样

可以摸鱼吗😿
2022-03-25 22:07:53 +08:00

32 lines
613 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Sirenix.OdinInspector;
/// <summary>
/// 玩家交互组件,挂在玩家下面的子物体中
/// </summary>
public class PlayerInteract : MonoBehaviour
{
[SerializeField][ReadOnly]
private Event catched;
public void SetCatched(Event e)
{
catched = e;
}
public void CancleCatched(Event e)
{
if (e == catched)
{
catched = null;
}
}
public void OnCall()
{
if (catched != null)
{
catched.OnCall();
}
}
}