
1.搭建完了场景3,等待补充动画和相关演出CG
建议:
(1.场景3的前排树的动画很怪,美术看看要不要调整
(2.多张合一张的逐帧动画注意分割像素割齐,不要一个宽100一个宽110这样,保证每一个单元的分辨率一样
可以摸鱼吗😿
32 lines
613 B
C#
32 lines
613 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Sirenix.OdinInspector;
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/// <summary>
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/// 玩家交互组件,挂在玩家下面的子物体中
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/// </summary>
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public class PlayerInteract : MonoBehaviour
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{
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[SerializeField][ReadOnly]
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private Event catched;
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public void SetCatched(Event e)
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{
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catched = e;
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}
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public void CancleCatched(Event e)
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{
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if (e == catched)
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{
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catched = null;
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}
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}
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public void OnCall()
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{
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if (catched != null)
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{
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catched.OnCall();
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}
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}
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}
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