using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class SunControll : MonoBehaviour
{
    public float speed;
    private float num=-416.45f;
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void FixedUpdate()
    {
        transform.rotation = Quaternion.Euler(new Vector3(0, 0, num-=speed));
    }
}
