26 lines
462 B
C#
26 lines
462 B
C#
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using UnityEngine;
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using System;
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namespace Delaunay
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{
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namespace Geo
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{
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public sealed class Circle
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{
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public Vector2 center;
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public float radius;
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public Circle (float centerX, float centerY, float radius)
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{
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this.center = new Vector2 (centerX, centerY);
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this.radius = radius;
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}
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public override string ToString ()
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{
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return "Circle (center: " + center.ToString () + "; radius: " + radius.ToString () + ")";
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}
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}
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}
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}
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