%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &86705570441594930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 86705570441594932} - component: {fileID: 86705570441594933} - component: {fileID: 86705570441594935} m_Layer: 0 m_Name: Global Light 2D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &86705570441594932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 86705570441594930} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &86705570441594933 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 86705570441594930} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 073797afb82c5a1438f328866b10b3f0, type: 3} m_Name: m_EditorClassIdentifier: m_ComponentVersion: 1 m_LightType: 4 m_BlendStyleIndex: 0 m_FalloffIntensity: 0.5 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_LightVolumeIntensity: 1 m_LightVolumeIntensityEnabled: 0 m_ApplyToSortingLayers: 6f15c54600000000a5468f9683ed88d6ab9d3c06 m_LightCookieSprite: {fileID: 0} m_DeprecatedPointLightCookieSprite: {fileID: 0} m_LightOrder: 0 m_OverlapOperation: 0 m_NormalMapDistance: 3 m_NormalMapQuality: 2 m_UseNormalMap: 0 m_ShadowIntensityEnabled: 0 m_ShadowIntensity: 0.75 m_ShadowVolumeIntensityEnabled: 0 m_ShadowVolumeIntensity: 0.75 m_Vertices: - position: {x: 0.9985302, y: 0.9985302, z: 0} color: {r: 0.70710677, g: 0.70710677, b: 0, a: 0} uv: {x: 0, y: 0} - position: {x: 0.9985302, y: 0.9985302, z: 0} color: {r: 0, g: 0, b: 0, a: 1} uv: {x: 0, y: 0} - position: {x: -0.9985302, y: 0.9985302, z: 0} color: {r: -0.70710677, g: 0.70710677, b: 0, a: 0} uv: {x: 0, y: 0} - position: {x: -0.9985302, y: 0.9985302, z: 0} color: {r: 0, g: 0, b: 0, a: 1} uv: {x: 0, y: 0} - position: {x: -0.99853003, y: -0.9985304, z: 0} color: {r: -0.70710665, g: -0.7071069, b: 0, a: 0} uv: {x: 0, y: 0} - position: {x: -0.99853003, y: -0.9985304, z: 0} color: {r: 0, g: 0, b: 0, a: 1} uv: {x: 0, y: 0} - position: {x: 0.99853003, y: -0.9985304, z: 0} color: {r: 0.70710665, g: -0.7071069, b: 0, a: 0} uv: {x: 0, y: 0} - position: {x: 0.99853003, y: -0.9985304, z: 0} color: {r: 0, g: 0, b: 0, a: 1} uv: {x: 0, y: 0} - position: {x: 0, y: 0, z: 0} color: {r: 0, g: 0, b: 0, a: 1} uv: {x: 0, y: 0} m_Triangles: 030001000800020000000100030002000100050003000800040002000300050004000300070005000800060004000500070006000500010007000800000006000700010000000700 m_LocalBounds: m_Center: {x: 0, y: -0.00000011920929, z: 0} m_Extent: {x: 0.9985302, y: 0.99853027, z: 0} m_PointLightInnerAngle: 360 m_PointLightOuterAngle: 360 m_PointLightInnerRadius: 0 m_PointLightOuterRadius: 1 m_ShapeLightParametricSides: 5 m_ShapeLightParametricAngleOffset: 0 m_ShapeLightParametricRadius: 1 m_ShapeLightFalloffSize: 0.5 m_ShapeLightFalloffOffset: {x: 0, y: 0} m_ShapePath: - {x: -0.5, y: -0.5, z: 0} - {x: 0.5, y: -0.5, z: 0} - {x: 0.5, y: 0.5, z: 0} - {x: -0.5, y: 0.5, z: 0} --- !u!95 &86705570441594935 Animator: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 86705570441594930} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: 49672ecc31107f343a81a19718b7e723, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0