%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &100000 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - 4: {fileID: 400000} - 212: {fileID: 21200000} m_Layer: 0 m_Name: body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &100002 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - 4: {fileID: 400002} m_Layer: 0 m_Name: frontCheck m_TagString: Untagged m_Icon: {fileID: -195793285, guid: 0000000000000000d000000000000000, type: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &100006 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - 4: {fileID: 400006} - 50: {fileID: 5000000} - 114: {fileID: 11400000} - 58: {fileID: 5800000} - 95: {fileID: 9500000} m_Layer: 10 m_Name: enemy2 m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400000 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100000} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -.119999997, y: .28813076, z: 0} m_LocalScale: {x: .200000003, y: .200000003, z: .200000003} m_Children: [] m_Father: {fileID: 400006} --- !u!4 &400002 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100002} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.25295448, y: .167301655, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400006} --- !u!4 &400006 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100006} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -38.1017838, y: 3.79512715, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_Children: - {fileID: 400000} - {fileID: 400002} m_Father: {fileID: 0} --- !u!50 &5000000 Rigidbody2D: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100006} m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: .0500000007 m_GravityScale: 1 m_FixedAngle: 1 m_IsKinematic: 0 m_Interpolate: 1 m_SleepingMode: 1 m_CollisionDetection: 0 --- !u!58 &5800000 CircleCollider2D: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100006} m_Enabled: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_Radius: .5 m_Center: {x: 0, y: .300000012} --- !u!95 &9500000 Animator: serializedVersion: 2 m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100006} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: 2e2858a2181ae42d99d0cd87dbea80b6, type: 2} m_CullingMode: 1 m_ApplyRootMotion: 0 m_AnimatePhysics: 1 m_HasTransformHierarchy: 1 --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100006} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ef474d77e998d4890bff85103fb4c947, type: 3} m_Name: m_EditorClassIdentifier: moveSpeed: 5 HP: 2 deadEnemy: {fileID: 21300000, guid: 73fa5f80d4ddd4196b767cc01c1b5c68, type: 3} damagedEnemy: {fileID: 21300000, guid: bc16422a503ec43cab4ad9ddab02ff7a, type: 3} deathClips: - {fileID: 8300000, guid: 039514349165244c6a43be5c3070d14b, type: 3} - {fileID: 8300000, guid: 85020549641fa452d9136ac2fc852efd, type: 3} - {fileID: 8300000, guid: 2e20b5071623f44cf9c72acf016de4b6, type: 3} hundredPointsUI: {fileID: 100006, guid: 31974361bc9e44fb18c77b64a4cb3bbd, type: 2} --- !u!212 &21200000 SpriteRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100000} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_LightmapIndex: 255 m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0} m_Materials: - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 0 m_LightProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_SortingLayer: 3 m_SortingOrder: 0 m_SortingLayerID: 2511236001 m_Sprite: {fileID: 21300000, guid: 3757687d37f7d4c5e895fe56f03cbc84, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 100006} m_IsPrefabParent: 1 m_IsExploded: 1