%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &100000 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - 4: {fileID: 400000} - 212: {fileID: 21200000} - 114: {fileID: 11400002} m_Layer: 0 m_Name: explosionCircle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400000 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100000} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 36.6649971, y: 7.78223896, z: 0} m_LocalScale: {x: 1.39999998, y: 1.39999998, z: 1.39999998} m_Children: [] m_Father: {fileID: 0} --- !u!114 &11400002 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100000} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00f5e5a47c1508049b9a7edff5307220, type: 3} m_Name: m_EditorClassIdentifier: destroyOnAwake: 1 awakeDestroyDelay: .100000001 findChild: 0 namedChild: --- !u!212 &21200000 SpriteRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100000} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_LightmapIndex: 255 m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0} m_Materials: - {fileID: 2100000, guid: f04f84c2241634cd6b3b30db8ac10ce4, type: 2} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 0 m_LightProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_SortingLayer: 3 m_SortingOrder: 0 m_SortingLayerID: 2511236001 m_Sprite: {fileID: 21300000, guid: c0d7bb19e6d7b400483d85741b495289, type: 3} m_Color: serializedVersion: 2 rgba: 4294967295 --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 100000} m_IsPrefabParent: 1 m_IsExploded: 1