SAIMA/Assets//输入映射/PlayerC.inputactions
Roman 7bbfa625a0 任务:搭建基本玩法
1.让马可以跳跃
(1.测试,如果我给马的刚体一个(1,1)的力代表跳跃,是否可行?
Good Job!通过测试,可以通过给力的方式使马整体起飞,而且控制点和马蹄都会随之起飞,是理想的状态。
(2.让马并拢每一组腿,当按住某键,使该组腿并拢,也就是消除输入偏差。当松开键,重新设置输入偏差,使双腿分开。
DONE
(3.从输入中获取信息,当两腿均并拢,进入跳跃模式,否则离开跳跃模式,在跳跃模式下,如何通过输入计算出应该给出多大、哪个方向的的跳跃力是核心和难点
(4.马脚和马脚的控制点很难控制,数据也经常抖动,我不想通过这两个变量来计算跳跃的力。我打算直接通过输入值判断
(5.尝试:首先,若处于跳跃模式,每帧记录上一帧输入,并计算一个瞬时速度,当瞬时速度的y大于0,也就代表此时腿在上升,在预备,不考虑。若瞬时速度的y小于0,说明腿开始下降,可能会跳起。此时判断此瞬时速度的模长是否大于某个阈值,若是,进入戒备状态,此后的若干帧后,有任何一帧再低于阈值,说明输入结束,输出最后的速度,并给予马刚体。若此时瞬时速度的模长小于阈值
,说明太慢,不记录。在这个戒备状态中的每一帧,需要记录瞬时速度,并累计影响,最终经过乘以调整值、取反(因为是相对作用)操作,得到需要赋予马的力,然后把力赋给马刚体,完成一次跳跃
(6.Good!初步尝试有效。在马着地后,重置跳跃状态,即可完成循环,开始下一次跳跃。

至此,马基本可以跳跃,但是手感极差,并且键鼠几乎没有操作空间,需要后续进一步优化……
2022-07-26 00:00:56 +08:00

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{
"name": "PlayerC",
"maps": [
{
"name": "GamePlay",
"id": "d066c560-5817-4703-aecc-a975f13f7093",
"actions": [
{
"name": "MoveBackFoot",
"type": "Value",
"id": "1e173331-d5ad-4f9b-a307-56bf2eda0151",
"expectedControlType": "Vector2",
"processors": "",
"interactions": "",
"initialStateCheck": true
},
{
"name": "MoveFrontFoot",
"type": "Value",
"id": "d198c764-78f7-416a-a6b6-611e7f6fe52e",
"expectedControlType": "Vector2",
"processors": "",
"interactions": "",
"initialStateCheck": true
},
{
"name": "MergeBackFoot",
"type": "Button",
"id": "8288e092-59fe-4ec2-8cf0-6405751e4d50",
"expectedControlType": "Button",
"processors": "",
"interactions": "",
"initialStateCheck": false
},
{
"name": "MergeFrontFoot",
"type": "Button",
"id": "dff57601-4077-445d-880b-15d1f6794338",
"expectedControlType": "Button",
"processors": "",
"interactions": "",
"initialStateCheck": false
}
],
"bindings": [
{
"name": "Keyboard",
"id": "2f29b289-9196-49f9-879f-6e48c0fd135e",
"path": "2DVector",
"interactions": "",
"processors": "",
"groups": "",
"action": "MoveBackFoot",
"isComposite": true,
"isPartOfComposite": false
},
{
"name": "up",
"id": "070f9c54-d3c3-4f9a-909b-c86b36554086",
"path": "<Keyboard>/w",
"interactions": "",
"processors": "",
"groups": "GamePlay",
"action": "MoveBackFoot",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "down",
"id": "044805b5-ecef-4476-9a64-00f88f141f3f",
"path": "<Keyboard>/s",
"interactions": "",
"processors": "",
"groups": "GamePlay",
"action": "MoveBackFoot",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "left",
"id": "2a896e80-041c-4c01-968a-793d2a741a6c",
"path": "<Keyboard>/a",
"interactions": "",
"processors": "",
"groups": "GamePlay",
"action": "MoveBackFoot",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "right",
"id": "177e26dd-3a72-47e3-951a-3f9b3a942d40",
"path": "<Keyboard>/d",
"interactions": "",
"processors": "",
"groups": "GamePlay",
"action": "MoveBackFoot",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "GamePad",
"id": "8e7cc629-4a8a-46f1-914b-46d7fd8da422",
"path": "2DVector(mode=2)",
"interactions": "",
"processors": "",
"groups": "",
"action": "MoveBackFoot",
"isComposite": true,
"isPartOfComposite": false
},
{
"name": "up",
"id": "aee182e3-5f55-494e-9293-cd5810f4a2dd",
"path": "<Gamepad>/leftStick/up",
"interactions": "",
"processors": "",
"groups": "GamePlay",
"action": "MoveBackFoot",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "down",
"id": "6d7d49a7-f87d-45cb-81bb-a8139654b64b",
"path": "<Gamepad>/leftStick/down",
"interactions": "",
"processors": "",
"groups": "GamePlay",
"action": "MoveBackFoot",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "left",
"id": "dbbc6bdf-e7d3-4a8b-8156-44b49947fb21",
"path": "<Gamepad>/leftStick/left",
"interactions": "",
"processors": "",
"groups": "GamePlay",
"action": "MoveBackFoot",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "right",
"id": "bd9d31fa-3750-42db-a37a-fd6b24b35e29",
"path": "<Gamepad>/leftStick/right",
"interactions": "",
"processors": "",
"groups": "GamePlay",
"action": "MoveBackFoot",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "Keyboard",
"id": "847b8737-4b1b-4699-aca1-9ac3de703a77",
"path": "2DVector",
"interactions": "",
"processors": "",
"groups": "",
"action": "MoveFrontFoot",
"isComposite": true,
"isPartOfComposite": false
},
{
"name": "up",
"id": "8b9631ca-0fa6-4272-ab7d-5bee70d9d367",
"path": "<Keyboard>/upArrow",
"interactions": "",
"processors": "",
"groups": "GamePlay",
"action": "MoveFrontFoot",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "down",
"id": "bff77e64-88d3-41a3-9600-b07b5940fe0d",
"path": "<Keyboard>/downArrow",
"interactions": "",
"processors": "",
"groups": "GamePlay",
"action": "MoveFrontFoot",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "left",
"id": "3d72b984-a8e0-432a-84fa-2501e1f0bf90",
"path": "<Keyboard>/leftArrow",
"interactions": "",
"processors": "",
"groups": "GamePlay",
"action": "MoveFrontFoot",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "right",
"id": "94fd6f98-3a9d-4ca6-9934-f9ffb5ac487f",
"path": "<Keyboard>/rightArrow",
"interactions": "",
"processors": "",
"groups": "GamePlay",
"action": "MoveFrontFoot",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "GamePad",
"id": "6e216e7e-d474-4342-af09-0f1936433ad9",
"path": "2DVector(mode=2)",
"interactions": "",
"processors": "",
"groups": "",
"action": "MoveFrontFoot",
"isComposite": true,
"isPartOfComposite": false
},
{
"name": "up",
"id": "51d7e337-7cdf-4c2e-9c93-7da2ace9f1e5",
"path": "<Gamepad>/rightStick/up",
"interactions": "",
"processors": "",
"groups": "GamePlay",
"action": "MoveFrontFoot",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "down",
"id": "36eb00e0-f26f-4fd4-a154-364f09ec4244",
"path": "<Gamepad>/rightStick/down",
"interactions": "",
"processors": "",
"groups": "GamePlay",
"action": "MoveFrontFoot",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "left",
"id": "4163f149-fe0e-43ce-ab08-95fbb2854cf6",
"path": "<Gamepad>/rightStick/left",
"interactions": "",
"processors": "",
"groups": "GamePlay",
"action": "MoveFrontFoot",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "right",
"id": "2a85b7b4-027a-4d5b-abf6-977ed6338453",
"path": "<Gamepad>/rightStick/right",
"interactions": "",
"processors": "",
"groups": "GamePlay",
"action": "MoveFrontFoot",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "",
"id": "6473b7f1-d103-4c52-83b5-111733afdc6d",
"path": "<Gamepad>/leftShoulder",
"interactions": "",
"processors": "",
"groups": "",
"action": "MergeBackFoot",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "98454c00-038e-4008-91b0-21098bc7423c",
"path": "<Keyboard>/shift",
"interactions": "",
"processors": "",
"groups": "",
"action": "MergeBackFoot",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "ec93b4c2-ff5d-4c0f-bcf7-ea1788cabb6f",
"path": "<Gamepad>/rightShoulder",
"interactions": "",
"processors": "",
"groups": "GamePlay",
"action": "MergeFrontFoot",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "615c7cea-f9d0-458c-a7e1-04a9ee39a068",
"path": "<Keyboard>/space",
"interactions": "",
"processors": "",
"groups": "GamePlay",
"action": "MergeFrontFoot",
"isComposite": false,
"isPartOfComposite": false
}
]
}
],
"controlSchemes": [
{
"name": "GamePlay",
"bindingGroup": "GamePlay",
"devices": [
{
"devicePath": "<Gamepad>",
"isOptional": true,
"isOR": false
},
{
"devicePath": "<Keyboard>",
"isOptional": false,
"isOR": false
}
]
}
]
}