Roman d1d6ad1c2a 1.导入马骨骼
2.测试IK成功
3.导入必要的插件:InputSystem、CinemaMachine、Dotween、ASE、Odin

好累啊,下班
2022-07-18 23:15:27 +08:00

41 lines
828 B
C#

using UnityEngine;
namespace AmplifyShaderEditor
{
public static class RectExtension
{
private static Rect ValidateBoundaries( this Rect thisRect )
{
if ( thisRect.yMin > thisRect.yMax )
{
float yMin = thisRect.yMin;
thisRect.yMin = thisRect.yMax;
thisRect.yMax = yMin;
}
if ( thisRect.xMin > thisRect.xMax )
{
float xMin = thisRect.xMin;
thisRect.xMin = thisRect.xMax;
thisRect.xMax = xMin;
}
return thisRect;
}
public static bool Includes( this Rect thisRect , Rect other )
{
thisRect = thisRect.ValidateBoundaries();
other = other.ValidateBoundaries();
if ( other.xMin >= thisRect.xMin && other.xMax <= thisRect.xMax )
{
if ( other.yMin >= thisRect.yMin && other.yMax <= thisRect.yMax )
{
return true;
}
}
return false;
}
}
}