SAIMA/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/CustomStylesContainer.cs
Roman d1d6ad1c2a 1.导入马骨骼
2.测试IK成功
3.导入必要的插件:InputSystem、CinemaMachine、Dotween、ASE、Odin

好累啊,下班
2022-07-18 23:15:27 +08:00

54 lines
1.1 KiB
C#

// Amplify Shader Editor - Visual Shader Editing Tool
// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
//using UnityEditor;
//using UnityEngine;
//namespace AmplifyShaderEditor
//{
// //EditorGUIUtility.GetBuiltinSkin(EditorSkin.Inspector)
// // this might be a bit nonsense since I could use the GetBuiltinSkin directly but this way will bea easier to change to some custom visuals on some near future
// [System.Serializable]
// public class CustomStylesContainer
// {
// public GUIStyle FoldoutStyle
// {
// get { return EditorStyles.foldout; }
// }
// public GUIStyle Label
// {
// get { return GUI.skin.label; }
// }
// public GUIStyle Button
// {
// get { return GUI.skin.button; }
// }
// public GUIStyle TextArea
// {
// get { return GUI.skin.textArea; }
// }
// public GUIStyle Toggle
// {
// get { return GUI.skin.toggle; }
// }
// public GUIStyle Window
// {
// get { return GUI.skin.window; }
// }
// public GUIStyle Textfield
// {
// get { return GUI.skin.textField; }
// }
// public GUIStyle Box
// {
// get { return GUI.skin.box; }
// }
// }
//}