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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class EndMachine : Interactive
{
//控制游戏最后那个电报机的脚本
// Start is called before the first frame update
public AudioClip clip;
public GameObject blackUI;
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public override void OnCall()
{
blackUI.SetActive(true);
FindObjectOfType<BGMPlayer>().ChangedTheBGM(clip);
Invoke("ReStart",2f);
}
private void ReStart(){SceneManager.LoadScene("开始游戏");}
}