2021-07-18 23:58:09 +08:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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2021-07-26 00:59:03 +08:00
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using Fungus;
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2021-07-18 23:58:09 +08:00
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public class WhenFinishFathersCode : Event
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{
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// Start is called before the first frame update
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2021-08-07 01:31:29 +08:00
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//具体事件:当玩家打完了父亲教的电码
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2021-07-18 23:58:09 +08:00
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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public override void OnCall()
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{
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2021-07-26 00:59:03 +08:00
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Flowchart.BroadcastFungusMessage("玩家打完了父亲教的电码");
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//Debug.Log("打完了,执行下一步的代码请写这里");
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2021-07-18 23:58:09 +08:00
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}
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}
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