Warcorrespondents/Assets/Scripts/事件/WhenTheConversationAfterRecollectionIsCompleted.cs

14 lines
459 B
C#
Raw Normal View History

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class WhenTheConversationAfterRecollectionIsCompleted : Event
{
//事件:当完成回忆后的对话后
public override void OnCall()
{
//此时按照剧本应该弹出一段CG字幕【第二天】  父亲渐行渐远动画  字幕【一段时间后】
FindObjectOfType<CGAdministrator>().CallACG("暂用");
}
}