28 lines
656 B
C#
28 lines
656 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class WhenTheCodeAndConversationAreCompleted : Event
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{
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// Start is called before the first frame update
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//事件,当在序章中完成教学并且完成和父亲的第二段对话后
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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public override void OnCall()
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{
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IndexRecoder indexRecoder = FindObjectOfType<IndexRecoder>();
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indexRecoder.ChangeStageName("序章-战场");
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SceneManager.LoadScene("序章-战场");
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}
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}
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