2021-09-08 22:16:05 +08:00
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using System;
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2021-07-26 05:07:14 +08:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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2021-09-08 22:16:05 +08:00
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[ExecuteInEditMode]
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[RequireComponent(typeof(Camera))]
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2021-07-26 05:07:14 +08:00
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public class ScreenShader : MonoBehaviour
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{
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2021-08-07 01:31:29 +08:00
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//大概是镜子的反射类?妈的这样写谁看得懂?操你妈 F U C K Y O U
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2021-07-26 05:07:14 +08:00
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public Material material;
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2021-09-08 22:16:05 +08:00
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private void OnRenderImage(RenderTexture src, RenderTexture dest)
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{
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Graphics.Blit(src,dest,material);
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2021-07-26 05:07:14 +08:00
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}
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}
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