Warcorrespondents/Assets/Scenes/序章-家中.unity

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任务:实装和完善部分音效,修复场景问题 (*:合并了SAIPOVersion 1.修改小时候主角的图层,解决脚部穿过问题(是脚会裂开,不是图层问题) 2.为序章战场适配应有的音效 3.为序章战场适配镜头震动 4.更换开门CG为新 5.使播放CG的时候玩家无法操作 6.添加移动水缸音效 7.添加穿上行囊音效(衣服摩擦) 8.添加了开门演出对话中敲门声的音效 9.使得多态【准备出发】幕中,不再能触发镜子的对话 10.给修理电话线界面换上美术素材 11.修正航弹的碰撞体,目前太短了,头部会嵌入一部分到地底才会爆炸 12.更换投掷系统的音效为新 (*:修正了捡拾音效出现的时机 13.制作并实装新的碉堡发射动画 (*:为了适配动画,我增加了一座碉堡,也适配了闪光灯 14.修复玩家在第一关终点被卡住的问题 15.更换夜间云的贴图 16.修复了敌人的脚步声3D特性不明显的问题 (*:建议给第一个CG加上音效 (*:建议给第一关加上微弱的雨声 (*:建议给第一关查看地图加上音效 (*:建议触发老兵牺牲事件的时候加上音效 (*:建议考虑玩家回去查看牺牲的老兵的可能性 (*:建议添加碉堡发令员的音效 (*:建议添加电报机页面撕掉错误输入的音效 (*:建议添加打开电报机界面的音效 (*:建议把碉堡发令员的指挥做成动态的 (*:现在的碉堡子弹过于整齐划一,看起来十分违和,建议修改 (*:建议加上碉堡处的挡板被击动画 (*:建议给第二关的云加上视差组件 (*:建议优化以下第二关的背景枪火光,现在太虚了,没有什么实际感 (*:建议加上敌人被声音吸引后的音效(霓虹语) (*:机枪开枪音效太软了,跟在打气枪一样,建议换成更有力的 我们正在越变越好,加油!
2021-09-10 01:20:36 +08:00
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任务:实装和完善部分音效,修复场景问题 (*:合并了SAIPOVersion 1.修改小时候主角的图层,解决脚部穿过问题(是脚会裂开,不是图层问题) 2.为序章战场适配应有的音效 3.为序章战场适配镜头震动 4.更换开门CG为新 5.使播放CG的时候玩家无法操作 6.添加移动水缸音效 7.添加穿上行囊音效(衣服摩擦) 8.添加了开门演出对话中敲门声的音效 9.使得多态【准备出发】幕中,不再能触发镜子的对话 10.给修理电话线界面换上美术素材 11.修正航弹的碰撞体,目前太短了,头部会嵌入一部分到地底才会爆炸 12.更换投掷系统的音效为新 (*:修正了捡拾音效出现的时机 13.制作并实装新的碉堡发射动画 (*:为了适配动画,我增加了一座碉堡,也适配了闪光灯 14.修复玩家在第一关终点被卡住的问题 15.更换夜间云的贴图 16.修复了敌人的脚步声3D特性不明显的问题 (*:建议给第一个CG加上音效 (*:建议给第一关加上微弱的雨声 (*:建议给第一关查看地图加上音效 (*:建议触发老兵牺牲事件的时候加上音效 (*:建议考虑玩家回去查看牺牲的老兵的可能性 (*:建议添加碉堡发令员的音效 (*:建议添加电报机页面撕掉错误输入的音效 (*:建议添加打开电报机界面的音效 (*:建议把碉堡发令员的指挥做成动态的 (*:现在的碉堡子弹过于整齐划一,看起来十分违和,建议修改 (*:建议加上碉堡处的挡板被击动画 (*:建议给第二关的云加上视差组件 (*:建议优化以下第二关的背景枪火光,现在太虚了,没有什么实际感 (*:建议加上敌人被声音吸引后的音效(霓虹语) (*:机枪开枪音效太软了,跟在打气枪一样,建议换成更有力的 我们正在越变越好,加油!
2021-09-10 01:20:36 +08:00
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任务:替换现有美术素材和动画、完善游戏的流程化 *:合并了SAIPOVersion 场景【第一关】 1.修复了动画文件丢失的问题 2.制作地面枪光AM 3.制作了机枪枪光AM *:匹配两处坑的深度和跳跃力度,避免出现跳不上去或者跳太高的问题 4.制作了机枪枪口AC 5.制作地面枪光AC 6.匹配机枪枪口枪光AC和AM,使开枪时播放枪光动画 7.修正玩家掉入坑内后的镜头偏移量 8.加入角色,老兵,使其始终处于待机动画 9.调整了老兵的层数,使得其不能遮挡玩家 10.添加老兵控制脚本,当玩家还没击晕敌人,若玩家想要冲锋上前,则触发对话,老兵转身阻止玩家。若玩家已经击晕敌人,则冲锋上前时不会强制触发对话,但如果玩家按了交互键,则弹出对话【你还挺有能耐】。 11.创建老兵对话形象(因为缺图先随意用了一张) 12.创建了对话【你想送命?】 13.实装了对话【你想送命?】 14.使玩家在砸晕敌人之前无法离开坑 15.使对话【你想送命?】只会触发一次 16.修改投掷系统框架,使得投掷力度成为public变量保存于投掷物堆中,而不是原来的保存在策划接口中 17.使敌人被击中后,播放被击动画,并且机枪停止射击 18.创建对话【你还挺有能耐】 19.给机枪手脚底加了一块地面,使得投掷物能够落在上面 20.给场景放上楼梯 21.布置类似上下坑的触发器,当玩家靠近自动播放下楼梯动画。 22.非常难写,明天再说吧,cnm
2021-09-01 01:50:06 +08:00
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任务:替换现有美术素材和动画、完善游戏的流程化 *:合并了SAIPOVersion 场景【第一关】 1.修复了动画文件丢失的问题 2.制作地面枪光AM 3.制作了机枪枪光AM *:匹配两处坑的深度和跳跃力度,避免出现跳不上去或者跳太高的问题 4.制作了机枪枪口AC 5.制作地面枪光AC 6.匹配机枪枪口枪光AC和AM,使开枪时播放枪光动画 7.修正玩家掉入坑内后的镜头偏移量 8.加入角色,老兵,使其始终处于待机动画 9.调整了老兵的层数,使得其不能遮挡玩家 10.添加老兵控制脚本,当玩家还没击晕敌人,若玩家想要冲锋上前,则触发对话,老兵转身阻止玩家。若玩家已经击晕敌人,则冲锋上前时不会强制触发对话,但如果玩家按了交互键,则弹出对话【你还挺有能耐】。 11.创建老兵对话形象(因为缺图先随意用了一张) 12.创建了对话【你想送命?】 13.实装了对话【你想送命?】 14.使玩家在砸晕敌人之前无法离开坑 15.使对话【你想送命?】只会触发一次 16.修改投掷系统框架,使得投掷力度成为public变量保存于投掷物堆中,而不是原来的保存在策划接口中 17.使敌人被击中后,播放被击动画,并且机枪停止射击 18.创建对话【你还挺有能耐】 19.给机枪手脚底加了一块地面,使得投掷物能够落在上面 20.给场景放上楼梯 21.布置类似上下坑的触发器,当玩家靠近自动播放下楼梯动画。 22.非常难写,明天再说吧,cnm
2021-09-01 01:50:06 +08:00
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2021-09-01 01:50:06 +08:00
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任务:实装和完善部分音效,修复场景问题 (*:合并了SAIPOVersion 1.修改小时候主角的图层,解决脚部穿过问题(是脚会裂开,不是图层问题) 2.为序章战场适配应有的音效 3.为序章战场适配镜头震动 4.更换开门CG为新 5.使播放CG的时候玩家无法操作 6.添加移动水缸音效 7.添加穿上行囊音效(衣服摩擦) 8.添加了开门演出对话中敲门声的音效 9.使得多态【准备出发】幕中,不再能触发镜子的对话 10.给修理电话线界面换上美术素材 11.修正航弹的碰撞体,目前太短了,头部会嵌入一部分到地底才会爆炸 12.更换投掷系统的音效为新 (*:修正了捡拾音效出现的时机 13.制作并实装新的碉堡发射动画 (*:为了适配动画,我增加了一座碉堡,也适配了闪光灯 14.修复玩家在第一关终点被卡住的问题 15.更换夜间云的贴图 16.修复了敌人的脚步声3D特性不明显的问题 (*:建议给第一个CG加上音效 (*:建议给第一关加上微弱的雨声 (*:建议给第一关查看地图加上音效 (*:建议触发老兵牺牲事件的时候加上音效 (*:建议考虑玩家回去查看牺牲的老兵的可能性 (*:建议添加碉堡发令员的音效 (*:建议添加电报机页面撕掉错误输入的音效 (*:建议添加打开电报机界面的音效 (*:建议把碉堡发令员的指挥做成动态的 (*:现在的碉堡子弹过于整齐划一,看起来十分违和,建议修改 (*:建议加上碉堡处的挡板被击动画 (*:建议给第二关的云加上视差组件 (*:建议优化以下第二关的背景枪火光,现在太虚了,没有什么实际感 (*:建议加上敌人被声音吸引后的音效(霓虹语) (*:机枪开枪音效太软了,跟在打气枪一样,建议换成更有力的 我们正在越变越好,加油!
2021-09-10 01:20:36 +08:00
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2021-09-10 01:20:36 +08:00
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2021-09-10 01:20:36 +08:00
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任务:实装和完善部分音效,修复场景问题 (*:合并了SAIPOVersion 1.修改小时候主角的图层,解决脚部穿过问题(是脚会裂开,不是图层问题) 2.为序章战场适配应有的音效 3.为序章战场适配镜头震动 4.更换开门CG为新 5.使播放CG的时候玩家无法操作 6.添加移动水缸音效 7.添加穿上行囊音效(衣服摩擦) 8.添加了开门演出对话中敲门声的音效 9.使得多态【准备出发】幕中,不再能触发镜子的对话 10.给修理电话线界面换上美术素材 11.修正航弹的碰撞体,目前太短了,头部会嵌入一部分到地底才会爆炸 12.更换投掷系统的音效为新 (*:修正了捡拾音效出现的时机 13.制作并实装新的碉堡发射动画 (*:为了适配动画,我增加了一座碉堡,也适配了闪光灯 14.修复玩家在第一关终点被卡住的问题 15.更换夜间云的贴图 16.修复了敌人的脚步声3D特性不明显的问题 (*:建议给第一个CG加上音效 (*:建议给第一关加上微弱的雨声 (*:建议给第一关查看地图加上音效 (*:建议触发老兵牺牲事件的时候加上音效 (*:建议考虑玩家回去查看牺牲的老兵的可能性 (*:建议添加碉堡发令员的音效 (*:建议添加电报机页面撕掉错误输入的音效 (*:建议添加打开电报机界面的音效 (*:建议把碉堡发令员的指挥做成动态的 (*:现在的碉堡子弹过于整齐划一,看起来十分违和,建议修改 (*:建议加上碉堡处的挡板被击动画 (*:建议给第二关的云加上视差组件 (*:建议优化以下第二关的背景枪火光,现在太虚了,没有什么实际感 (*:建议加上敌人被声音吸引后的音效(霓虹语) (*:机枪开枪音效太软了,跟在打气枪一样,建议换成更有力的 我们正在越变越好,加油!
2021-09-10 01:20:36 +08:00
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2021-09-10 01:20:36 +08:00
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2021-09-10 01:20:36 +08:00
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任务:实装和完善部分音效,修复场景问题 (*:合并了SAIPOVersion 1.修改小时候主角的图层,解决脚部穿过问题(是脚会裂开,不是图层问题) 2.为序章战场适配应有的音效 3.为序章战场适配镜头震动 4.更换开门CG为新 5.使播放CG的时候玩家无法操作 6.添加移动水缸音效 7.添加穿上行囊音效(衣服摩擦) 8.添加了开门演出对话中敲门声的音效 9.使得多态【准备出发】幕中,不再能触发镜子的对话 10.给修理电话线界面换上美术素材 11.修正航弹的碰撞体,目前太短了,头部会嵌入一部分到地底才会爆炸 12.更换投掷系统的音效为新 (*:修正了捡拾音效出现的时机 13.制作并实装新的碉堡发射动画 (*:为了适配动画,我增加了一座碉堡,也适配了闪光灯 14.修复玩家在第一关终点被卡住的问题 15.更换夜间云的贴图 16.修复了敌人的脚步声3D特性不明显的问题 (*:建议给第一个CG加上音效 (*:建议给第一关加上微弱的雨声 (*:建议给第一关查看地图加上音效 (*:建议触发老兵牺牲事件的时候加上音效 (*:建议考虑玩家回去查看牺牲的老兵的可能性 (*:建议添加碉堡发令员的音效 (*:建议添加电报机页面撕掉错误输入的音效 (*:建议添加打开电报机界面的音效 (*:建议把碉堡发令员的指挥做成动态的 (*:现在的碉堡子弹过于整齐划一,看起来十分违和,建议修改 (*:建议加上碉堡处的挡板被击动画 (*:建议给第二关的云加上视差组件 (*:建议优化以下第二关的背景枪火光,现在太虚了,没有什么实际感 (*:建议加上敌人被声音吸引后的音效(霓虹语) (*:机枪开枪音效太软了,跟在打气枪一样,建议换成更有力的 我们正在越变越好,加油!
2021-09-10 01:20:36 +08:00
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2021-09-10 01:20:36 +08:00
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2021-09-10 01:20:36 +08:00
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任务:实装和完善部分音效,修复场景问题 (*:合并了SAIPOVersion 1.修改小时候主角的图层,解决脚部穿过问题(是脚会裂开,不是图层问题) 2.为序章战场适配应有的音效 3.为序章战场适配镜头震动 4.更换开门CG为新 5.使播放CG的时候玩家无法操作 6.添加移动水缸音效 7.添加穿上行囊音效(衣服摩擦) 8.添加了开门演出对话中敲门声的音效 9.使得多态【准备出发】幕中,不再能触发镜子的对话 10.给修理电话线界面换上美术素材 11.修正航弹的碰撞体,目前太短了,头部会嵌入一部分到地底才会爆炸 12.更换投掷系统的音效为新 (*:修正了捡拾音效出现的时机 13.制作并实装新的碉堡发射动画 (*:为了适配动画,我增加了一座碉堡,也适配了闪光灯 14.修复玩家在第一关终点被卡住的问题 15.更换夜间云的贴图 16.修复了敌人的脚步声3D特性不明显的问题 (*:建议给第一个CG加上音效 (*:建议给第一关加上微弱的雨声 (*:建议给第一关查看地图加上音效 (*:建议触发老兵牺牲事件的时候加上音效 (*:建议考虑玩家回去查看牺牲的老兵的可能性 (*:建议添加碉堡发令员的音效 (*:建议添加电报机页面撕掉错误输入的音效 (*:建议添加打开电报机界面的音效 (*:建议把碉堡发令员的指挥做成动态的 (*:现在的碉堡子弹过于整齐划一,看起来十分违和,建议修改 (*:建议加上碉堡处的挡板被击动画 (*:建议给第二关的云加上视差组件 (*:建议优化以下第二关的背景枪火光,现在太虚了,没有什么实际感 (*:建议加上敌人被声音吸引后的音效(霓虹语) (*:机枪开枪音效太软了,跟在打气枪一样,建议换成更有力的 我们正在越变越好,加油!
2021-09-10 01:20:36 +08:00
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