Warcorrespondents/Assets/Scripts/Event/WhenFinishFathersCode.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Fungus;
public class WhenFinishFathersCode : Event
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public override void OnCall()
{
Flowchart.BroadcastFungusMessage("玩家打完了父亲教的电码");
//Debug.Log("打完了,执行下一步的代码请写这里");
}
}