14 lines
459 B
C#
14 lines
459 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class WhenTheConversationAfterRecollectionIsCompleted : Event
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{
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//事件:当完成回忆后的对话后
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public override void OnCall()
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{
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//此时按照剧本,应该弹出一段CG,字幕【第二天】 -> 父亲渐行渐远动画 -> 字幕【一段时间后】
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FindObjectOfType<CGAdministrator>().CallACG("暂用");
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}
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}
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