using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AllLinesInfo : MonoBehaviour
{
//总线信息类,用来存储场景中电话线断裂的总体信息,
// Start is called before the first frame update
public int needCount;
public int OKCount = 0;
void Start()
needCount = transform.childCount;
}
// Update is called once per frame
void Update()
public bool AreYouOK(){return (needCount == OKCount);}//返回完成量是不是等于需求量