26 lines
473 B
C#
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Fungus;
public class Father : NormalInvestableItems
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public override void OnCall()
{
Debug.Log("我触发了和父亲的对话");
Flowchart.BroadcastFungusMessage("与父亲对话");
}
}