Warcorrespondents/Assets/Scripts/ScreenShader.cs

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440 B
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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[ExecuteInEditMode]
[RequireComponent(typeof(Camera))]
public class ScreenShader : MonoBehaviour
{
//大概是镜子的反射类?妈的这样写谁看得懂?操你妈 F U C K Y O U
public Material material;
private void OnRenderImage(RenderTexture src, RenderTexture dest)
{
Graphics.Blit(src,dest,material);
}
}