28 lines
446 B
C#
28 lines
446 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Chasing : Event
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{
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//控制追逐战触发的事件代码
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void OnTriggerEnter2D(Collider2D other)
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{
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if(other.tag == "Player")
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{
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}
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}
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}
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